moodthemestaticcharictertoneexternalconflictprotagonistdynamiccharactermoodforeshadoingsettingplotpovflashbackconflictantagonisttonepovfallingactionplotconflictthemerisingactionresolutioninternalconflictexpositionmoodthemestaticcharictertoneexternalconflictprotagonistdynamiccharactermoodforeshadoingsettingplotpovflashbackconflictantagonisttonepovfallingactionplotconflictthemerisingactionresolutioninternalconflictexposition

liderary elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. mood
  2. theme
  3. static charicter
  4. tone
  5. external conflict
  6. protagonist
  7. dynamic character
  8. mood
  9. foreshadoing
  10. setting
  11. plot
  12. pov
  13. flashback
  14. conflict
  15. antagonist
  16. tone
  17. pov
  18. falling action
  19. plot
  20. conflict theme
  21. rising action
  22. resolution
  23. internal conflict
  24. exposition