RisingactionThemeForeshadowClimaxProtagonistAntagonistMoodtoneResolutionPointOfViewStaticCharacterAntagonistSettingPlotConflictInternalConflictExpositionExternalConflictFallingActionClimaxFlashbackDynamicCharacterResolutionSettingRisingactionThemeForeshadowClimaxProtagonistAntagonistMoodtoneResolutionPointOfViewStaticCharacterAntagonistSettingPlotConflictInternalConflictExpositionExternalConflictFallingActionClimaxFlashbackDynamicCharacterResolutionSetting

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising action
  2. Theme
  3. Foreshadow
  4. Climax
  5. Protagonist
  6. Antagonist
  7. Mood
  8. tone
  9. Resolution
  10. Point Of View
  11. Static Character
  12. Antagonist
  13. Setting
  14. Plot
  15. Conflict
  16. Internal Conflict
  17. Exposition
  18. External Conflict
  19. Falling Action
  20. Climax
  21. Flashback
  22. Dynamic Character
  23. Resolution
  24. Setting