The player has a model Things from older versions Changed TV sound Bad Optimization 4.0 changes Out of place jokes Things from Hello Neighbor Russian Neighbor things copied over Incompre- hensible UI Changing Invictus Studio copyright Useless new rooms / openable locked doors Extremely low sensitivity Lots of bugs (more than original AN) "Better" lighting Out of place models Motion blur Developer cubes Bad quality of the chase theme Bad/Confusing Lore Changed SFX for no reason Confusing gameplay Black inventory background Mouse not tied to center / not being invisible Shaky items The player has a model Things from older versions Changed TV sound Bad Optimization 4.0 changes Out of place jokes Things from Hello Neighbor Russian Neighbor things copied over Incompre- hensible UI Changing Invictus Studio copyright Useless new rooms / openable locked doors Extremely low sensitivity Lots of bugs (more than original AN) "Better" lighting Out of place models Motion blur Developer cubes Bad quality of the chase theme Bad/Confusing Lore Changed SFX for no reason Confusing gameplay Black inventory background Mouse not tied to center / not being invisible Shaky items
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The player has a model
Things from older versions
Changed TV sound
Bad Optimization
4.0 changes
Out of place jokes
Things from Hello Neighbor
Russian Neighbor things copied over
Incompre-hensible
UI
Changing Invictus Studio copyright
Useless new rooms / openable locked doors
Extremely low sensitivity
Lots of bugs (more than original AN)
"Better" lighting
Out of place models
Motion blur
Developer cubes
Bad quality of the chase theme
Bad/Confusing
Lore
Changed SFX for no reason
Confusing gameplay
Black inventory background
Mouse not tied to center / not being invisible
Shaky items