Things from older versions Changing Invictus Studio copyright Bad quality of the chase theme Out of place jokes Incompre- hensible UI Motion blur The player has a model 4.0 changes Out of place models Lots of bugs (more than original AN) Extremely low sensitivity "Better" lighting Changed SFX for no reason Changed TV sound Useless new rooms / openable locked doors Things from Hello Neighbor Shaky items Mouse not tied to center / not being invisible Bad/Confusing Lore Black inventory background Russian Neighbor things copied over Bad Optimization Developer cubes Confusing gameplay Things from older versions Changing Invictus Studio copyright Bad quality of the chase theme Out of place jokes Incompre- hensible UI Motion blur The player has a model 4.0 changes Out of place models Lots of bugs (more than original AN) Extremely low sensitivity "Better" lighting Changed SFX for no reason Changed TV sound Useless new rooms / openable locked doors Things from Hello Neighbor Shaky items Mouse not tied to center / not being invisible Bad/Confusing Lore Black inventory background Russian Neighbor things copied over Bad Optimization Developer cubes Confusing gameplay
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Things from older versions
Changing Invictus Studio copyright
Bad quality of the chase theme
Out of place jokes
Incompre-hensible
UI
Motion blur
The player has a model
4.0 changes
Out of place models
Lots of bugs (more than original AN)
Extremely low sensitivity
"Better" lighting
Changed SFX for no reason
Changed TV sound
Useless new rooms / openable locked doors
Things from Hello Neighbor
Shaky items
Mouse not tied to center / not being invisible
Bad/Confusing
Lore
Black inventory background
Russian Neighbor things copied over
Bad Optimization
Developer cubes
Confusing gameplay