MoodRisingActionPointOfViewInternalConflictFallingActionForeshadowingResolutionDynamicCharacterPlotRisingActionProtagonistClimaxClimaxExternalConflictStaticCharacterSettingFlashbackExpositionMoodThemeConflictConflictAntagonistToneMoodRisingActionPointOfViewInternalConflictFallingActionForeshadowingResolutionDynamicCharacterPlotRisingActionProtagonistClimaxClimaxExternalConflictStaticCharacterSettingFlashbackExpositionMoodThemeConflictConflictAntagonistTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Rising Action
  3. Point Of View
  4. Internal Conflict
  5. Falling Action
  6. Foreshadowing
  7. Resolution
  8. Dynamic Character
  9. Plot
  10. Rising Action
  11. Protagonist
  12. Climax
  13. Climax
  14. External Conflict
  15. Static Character
  16. Setting
  17. Flashback
  18. Exposition
  19. Mood
  20. Theme
  21. Conflict
  22. Conflict
  23. Antagonist
  24. Tone