ExternalConflictPlotForeshadowingClimaxAntagonistProtagonistToneMoodRisingActionFlashbackFallingActionInternalConflictDynamicCharacterSettingResolutionThemeConflictExpositionConflictClimaxStaticCharacterMoodRisingActionPointOfViewExternalConflictPlotForeshadowingClimaxAntagonistProtagonistToneMoodRisingActionFlashbackFallingActionInternalConflictDynamicCharacterSettingResolutionThemeConflictExpositionConflictClimaxStaticCharacterMoodRisingActionPointOfView

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Plot
  3. Foreshadowing
  4. Climax
  5. Antagonist
  6. Protagonist
  7. Tone
  8. Mood
  9. Rising Action
  10. Flashback
  11. Falling Action
  12. Internal Conflict
  13. Dynamic Character
  14. Setting
  15. Resolution
  16. Theme
  17. Conflict
  18. Exposition
  19. Conflict
  20. Climax
  21. Static Character
  22. Mood
  23. Rising Action
  24. Point Of View