SettingPlotConflictStaticCharacterPointOfViewResolutionClimaxClimaxMoodToneDynamicCharacterFallingActionRisingActionExpositionInternalConflictThemeAntagonistMoodRisingActionConflictForeshadowingFlashbackProtagonistExternalConflictSettingPlotConflictStaticCharacterPointOfViewResolutionClimaxClimaxMoodToneDynamicCharacterFallingActionRisingActionExpositionInternalConflictThemeAntagonistMoodRisingActionConflictForeshadowingFlashbackProtagonistExternalConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Plot
  3. Conflict
  4. Static Character
  5. Point Of View
  6. Resolution
  7. Climax
  8. Climax
  9. Mood
  10. Tone
  11. Dynamic Character
  12. Falling Action
  13. Rising Action
  14. Exposition
  15. Internal Conflict
  16. Theme
  17. Antagonist
  18. Mood
  19. Rising Action
  20. Conflict
  21. Foreshadowing
  22. Flashback
  23. Protagonist
  24. External Conflict