DynamicCharacterRisingActionFallingActionClimaxThemeConflictProtagonistConflictRisingActionMoodForeshadowingExpositionMoodSettingToneExternalConflictPointOfViewStaticCharacterFlashbackAntagonistClimaxPlotInternalConflictResolutionDynamicCharacterRisingActionFallingActionClimaxThemeConflictProtagonistConflictRisingActionMoodForeshadowingExpositionMoodSettingToneExternalConflictPointOfViewStaticCharacterFlashbackAntagonistClimaxPlotInternalConflictResolution

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Rising Action
  3. Falling Action
  4. Climax
  5. Theme
  6. Conflict
  7. Protagonist
  8. Conflict
  9. Rising Action
  10. Mood
  11. Foreshadowing
  12. Exposition
  13. Mood
  14. Setting
  15. Tone
  16. External Conflict
  17. Point Of View
  18. Static Character
  19. Flashback
  20. Antagonist
  21. Climax
  22. Plot
  23. Internal Conflict
  24. Resolution