ForeshadowingToneRisingActionFallingActionConflictClimaxRisingActionSettingDynamicCharacterPlotPointOfViewStaticCharacterThemeProtagonistFlashbackAntagonistMoodExpositionResolutionInternalConflictExternalConflictClimaxMoodConflictForeshadowingToneRisingActionFallingActionConflictClimaxRisingActionSettingDynamicCharacterPlotPointOfViewStaticCharacterThemeProtagonistFlashbackAntagonistMoodExpositionResolutionInternalConflictExternalConflictClimaxMoodConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Foreshadowing
  2. Tone
  3. Rising Action
  4. Falling Action
  5. Conflict
  6. Climax
  7. Rising Action
  8. Setting
  9. Dynamic Character
  10. Plot
  11. Point Of View
  12. Static Character
  13. Theme
  14. Protagonist
  15. Flashback
  16. Antagonist
  17. Mood
  18. Exposition
  19. Resolution
  20. Internal Conflict
  21. External Conflict
  22. Climax
  23. Mood
  24. Conflict