ProtagonistPointOfViewDynamicCharacterToneAntagonistMoodForeshadowingRisingActionClimaxMoodResolutionExternalConflictExpositionFallingActionConflictPlotInternalConflictConflictFlashbackRisingActionThemeClimaxStaticCharacterSettingProtagonistPointOfViewDynamicCharacterToneAntagonistMoodForeshadowingRisingActionClimaxMoodResolutionExternalConflictExpositionFallingActionConflictPlotInternalConflictConflictFlashbackRisingActionThemeClimaxStaticCharacterSetting

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Point Of View
  3. Dynamic Character
  4. Tone
  5. Antagonist
  6. Mood
  7. Foreshadowing
  8. Rising Action
  9. Climax
  10. Mood
  11. Resolution
  12. External Conflict
  13. Exposition
  14. Falling Action
  15. Conflict
  16. Plot
  17. Internal Conflict
  18. Conflict
  19. Flashback
  20. Rising Action
  21. Theme
  22. Climax
  23. Static Character
  24. Setting