ClimaxProtagonistFallingActionAntagonistExpositionInternalConflictPointOfVeiwDynamicCharacterTonePointOfVeiwRsolutionSettingForeshadowingMoodStaticCharacterFlashbackSettingFlashbackPlotExternalConflictMoodThemeCinflictRisingActionClimaxProtagonistFallingActionAntagonistExpositionInternalConflictPointOfVeiwDynamicCharacterTonePointOfVeiwRsolutionSettingForeshadowingMoodStaticCharacterFlashbackSettingFlashbackPlotExternalConflictMoodThemeCinflictRisingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Protagonist
  3. Falling Action
  4. Antagonist
  5. Exposition
  6. Internal Conflict
  7. Point Of Veiw
  8. Dynamic Character
  9. Tone
  10. Point Of Veiw
  11. Rsolution
  12. Setting
  13. Foreshadowing
  14. Mood
  15. Static Character
  16. Flashback
  17. Setting
  18. Flashback
  19. Plot
  20. External Conflict
  21. Mood
  22. Theme
  23. Cinflict
  24. Rising Action