MoodThemePointOfVeiwPlotAntagonistForeshadowingSettingSettingDynamicCharacterExternalConflictFallingActionStaticCharacterPointOfVeiwInternalConflictCinflictFlashbackMoodExpositionFlashbackProtagonistRisingActionToneRsolutionClimaxMoodThemePointOfVeiwPlotAntagonistForeshadowingSettingSettingDynamicCharacterExternalConflictFallingActionStaticCharacterPointOfVeiwInternalConflictCinflictFlashbackMoodExpositionFlashbackProtagonistRisingActionToneRsolutionClimax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Theme
  3. Point Of Veiw
  4. Plot
  5. Antagonist
  6. Foreshadowing
  7. Setting
  8. Setting
  9. Dynamic Character
  10. External Conflict
  11. Falling Action
  12. Static Character
  13. Point Of Veiw
  14. Internal Conflict
  15. Cinflict
  16. Flashback
  17. Mood
  18. Exposition
  19. Flashback
  20. Protagonist
  21. Rising Action
  22. Tone
  23. Rsolution
  24. Climax