MoodCinflictFlashbackForeshadowingMoodExpositionStaticCharacterPointOfVeiwSettingToneFlashbackExternalConflictRsolutionSettingPlotPointOfVeiwClimaxDynamicCharacterProtagonistFallingActionThemeRisingActionAntagonistInternalConflictMoodCinflictFlashbackForeshadowingMoodExpositionStaticCharacterPointOfVeiwSettingToneFlashbackExternalConflictRsolutionSettingPlotPointOfVeiwClimaxDynamicCharacterProtagonistFallingActionThemeRisingActionAntagonistInternalConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Cinflict
  3. Flashback
  4. Foreshadowing
  5. Mood
  6. Exposition
  7. Static Character
  8. Point Of Veiw
  9. Setting
  10. Tone
  11. Flashback
  12. External Conflict
  13. Rsolution
  14. Setting
  15. Plot
  16. Point Of Veiw
  17. Climax
  18. Dynamic Character
  19. Protagonist
  20. Falling Action
  21. Theme
  22. Rising Action
  23. Antagonist
  24. Internal Conflict