StaticCharacterForeshadowingProtagonistAntagonistMoodMoodPointOfVeiwSettingRsolutionInternalConflictExternalConflictThemeExpositionRisingActionSettingPlotToneClimaxFlashbackFlashbackDynamicCharacterFallingActionPointOfVeiwCinflictStaticCharacterForeshadowingProtagonistAntagonistMoodMoodPointOfVeiwSettingRsolutionInternalConflictExternalConflictThemeExpositionRisingActionSettingPlotToneClimaxFlashbackFlashbackDynamicCharacterFallingActionPointOfVeiwCinflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Character
  2. Foreshadowing
  3. Protagonist
  4. Antagonist
  5. Mood
  6. Mood
  7. Point Of Veiw
  8. Setting
  9. Rsolution
  10. Internal Conflict
  11. External Conflict
  12. Theme
  13. Exposition
  14. Rising Action
  15. Setting
  16. Plot
  17. Tone
  18. Climax
  19. Flashback
  20. Flashback
  21. Dynamic Character
  22. Falling Action
  23. Point Of Veiw
  24. Cinflict