AntagonistMoodProtagonistToneResolutionConflictPointOfViewInternalConflictExternalConflictToneSettingFallingActionForeshadowingThemePlotExpositionMoodDynamicCharacterClimaxSettingFlashbackStaticCharacterRisingActionPlotAntagonistMoodProtagonistToneResolutionConflictPointOfViewInternalConflictExternalConflictToneSettingFallingActionForeshadowingThemePlotExpositionMoodDynamicCharacterClimaxSettingFlashbackStaticCharacterRisingActionPlot

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Mood
  3. Protagonist
  4. Tone
  5. Resolution
  6. Conflict
  7. Point Of View
  8. Internal Conflict
  9. External Conflict
  10. Tone
  11. Setting
  12. Falling Action
  13. Foreshadowing
  14. Theme
  15. Plot
  16. Exposition
  17. Mood
  18. Dynamic Character
  19. Climax
  20. Setting
  21. Flashback
  22. Static Character
  23. Rising Action
  24. Plot