ToneForeshadowingFlashbackInternalConflictDynamicCharacterPlotSettingPlotFree!ThemeProtagonistFallingActionPointofViewResolutionClimaxConflictThemeStaticCharacterExpostionDynamicCharacterExternalConflictClimaxMoodAntagonistRisingActionToneForeshadowingFlashbackInternalConflictDynamicCharacterPlotSettingPlotFree!ThemeProtagonistFallingActionPointofViewResolutionClimaxConflictThemeStaticCharacterExpostionDynamicCharacterExternalConflictClimaxMoodAntagonistRisingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Tone
  2. Foreshadowing
  3. Flashback
  4. Internal Conflict
  5. Dynamic Character
  6. Plot
  7. Setting
  8. Plot
  9. Free!
  10. Theme
  11. Protagonist
  12. Falling Action
  13. Point of View
  14. Resolution
  15. Climax
  16. Conflict
  17. Theme
  18. Static Character
  19. Expostion
  20. Dynamic Character
  21. External Conflict
  22. Climax
  23. Mood
  24. Antagonist
  25. Rising Action