DynamicCharacterThemeDynamicCharacterAntagonistMoodPlotExpostionProtagonistRisingActionFallingActionConflictExternalConflictInternalConflictPlotPointofViewResolutionClimaxClimaxThemeFlashbackForeshadowingFree!StaticCharacterSettingToneDynamicCharacterThemeDynamicCharacterAntagonistMoodPlotExpostionProtagonistRisingActionFallingActionConflictExternalConflictInternalConflictPlotPointofViewResolutionClimaxClimaxThemeFlashbackForeshadowingFree!StaticCharacterSettingTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Theme
  3. Dynamic Character
  4. Antagonist
  5. Mood
  6. Plot
  7. Expostion
  8. Protagonist
  9. Rising Action
  10. Falling Action
  11. Conflict
  12. External Conflict
  13. Internal Conflict
  14. Plot
  15. Point of View
  16. Resolution
  17. Climax
  18. Climax
  19. Theme
  20. Flashback
  21. Foreshadowing
  22. Free!
  23. Static Character
  24. Setting
  25. Tone