ExternalConflictMoodRisingActionMoodConflictSettingToneForeshadowingFlashbackAntagonistPointOfVeiwExpositionStaticCharacterSettingDynamicCharacterThemeInternalConflictFlashbackPointOfVeiwFallingActionClimaxPlotProtagonistResolutionExternalConflictMoodRisingActionMoodConflictSettingToneForeshadowingFlashbackAntagonistPointOfVeiwExpositionStaticCharacterSettingDynamicCharacterThemeInternalConflictFlashbackPointOfVeiwFallingActionClimaxPlotProtagonistResolution

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Mood
  3. Rising Action
  4. Mood
  5. Conflict
  6. Setting
  7. Tone
  8. Foreshadowing
  9. Flashback
  10. Antagonist
  11. Point Of Veiw
  12. Exposition
  13. Static Character
  14. Setting
  15. Dynamic Character
  16. Theme
  17. Internal Conflict
  18. Flashback
  19. Point Of Veiw
  20. Falling Action
  21. Climax
  22. Plot
  23. Protagonist
  24. Resolution