AntagonistPointOfVeiwFallingActionFlashbackThemePlotDynamicCharacterRisingActionExternalConflictMoodSettingStaticCharacterSettingConflictProtagonistToneResolutionMoodExpositionPointOfVeiwInternalConflictFlashbackClimaxForeshadowingAntagonistPointOfVeiwFallingActionFlashbackThemePlotDynamicCharacterRisingActionExternalConflictMoodSettingStaticCharacterSettingConflictProtagonistToneResolutionMoodExpositionPointOfVeiwInternalConflictFlashbackClimaxForeshadowing

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Point Of Veiw
  3. Falling Action
  4. Flashback
  5. Theme
  6. Plot
  7. Dynamic Character
  8. Rising Action
  9. External Conflict
  10. Mood
  11. Setting
  12. Static Character
  13. Setting
  14. Conflict
  15. Protagonist
  16. Tone
  17. Resolution
  18. Mood
  19. Exposition
  20. Point Of Veiw
  21. Internal Conflict
  22. Flashback
  23. Climax
  24. Foreshadowing