ProtagonistThemeResolutionPlotSettingMoodFallingActionToneExpositionRisingActionFlashbackPointOfVeiwAntagonistForeshadowingStaticCharacterSettingConflictDynamicCharacterFlashbackInternalConflictExternalConflictMoodClimaxPointOfVeiwProtagonistThemeResolutionPlotSettingMoodFallingActionToneExpositionRisingActionFlashbackPointOfVeiwAntagonistForeshadowingStaticCharacterSettingConflictDynamicCharacterFlashbackInternalConflictExternalConflictMoodClimaxPointOfVeiw

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Theme
  3. Resolution
  4. Plot
  5. Setting
  6. Mood
  7. Falling Action
  8. Tone
  9. Exposition
  10. Rising Action
  11. Flashback
  12. Point Of Veiw
  13. Antagonist
  14. Foreshadowing
  15. Static Character
  16. Setting
  17. Conflict
  18. Dynamic Character
  19. Flashback
  20. Internal Conflict
  21. External Conflict
  22. Mood
  23. Climax
  24. Point Of Veiw