FallingActionAntagonistConflictMoodInternalConflictExternalConflictExpositionStaticCharacterDynamicCharacterResolutionPointOfVeiwPlotFlashbackThemeToneRisingActionSettingProtagonistSettingFlashbackForeshadowingClimaxMoodPointOfVeiwFallingActionAntagonistConflictMoodInternalConflictExternalConflictExpositionStaticCharacterDynamicCharacterResolutionPointOfVeiwPlotFlashbackThemeToneRisingActionSettingProtagonistSettingFlashbackForeshadowingClimaxMoodPointOfVeiw

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Falling Action
  2. Antagonist
  3. Conflict
  4. Mood
  5. Internal Conflict
  6. External Conflict
  7. Exposition
  8. Static Character
  9. Dynamic Character
  10. Resolution
  11. Point Of Veiw
  12. Plot
  13. Flashback
  14. Theme
  15. Tone
  16. Rising Action
  17. Setting
  18. Protagonist
  19. Setting
  20. Flashback
  21. Foreshadowing
  22. Climax
  23. Mood
  24. Point Of Veiw