DynamicCharacterMoodFallingActionClimaxStaticCharacterPointof viewExternalConflictConflictRisingActionProtagonistAntagonistInternalConflictClimaxPlotTonePointof viewFlashbackThemeExpositionForeshadowingProtagonistThemeSettingResolutionDynamicCharacterMoodFallingActionClimaxStaticCharacterPointof viewExternalConflictConflictRisingActionProtagonistAntagonistInternalConflictClimaxPlotTonePointof viewFlashbackThemeExpositionForeshadowingProtagonistThemeSettingResolution

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Mood
  3. Falling Action
  4. Climax
  5. Static Character
  6. Point of view
  7. External Conflict
  8. Conflict
  9. Rising Action
  10. Protagonist
  11. Antagonist
  12. Internal Conflict
  13. Climax
  14. Plot
  15. Tone
  16. Point of view
  17. Flashback
  18. Theme
  19. Exposition
  20. Foreshadowing
  21. Protagonist
  22. Theme
  23. Setting
  24. Resolution