enemybecomesallyheroic act getsacknowledgementby most peoplerevengepeople willchose thestrong playerto be dictatorwarcrimescrazysaves/mlgpoorpeoplewinrich peopleget selfishand robpoor peopleplotarmora neutralteam ofcivilizationpoorstartsrebellionvillainshaving theirownflashbacks/backstoryemotional/motivatingspeechlockedinbetrayalsfor powerandintimidationheroicact bysomeoneflashbacksthatstrengthensthe playerstrongpoorpeoplecarriescrashoutcrazyplottwistsemotionalimpact ofsomeonesdeathgoofy/stupiddeathspoor & richteam upagainstneutral teampoorpeopleget toogreedyenemybecomesallyheroic act getsacknowledgementby most peoplerevengepeople willchose thestrong playerto be dictatorwarcrimescrazysaves/mlgpoorpeoplewinrich peopleget selfishand robpoor peopleplotarmora neutralteam ofcivilizationpoorstartsrebellionvillainshaving theirownflashbacks/backstoryemotional/motivatingspeechlockedinbetrayalsfor powerandintimidationheroicact bysomeoneflashbacksthatstrengthensthe playerstrongpoorpeoplecarriescrashoutcrazyplottwistsemotionalimpact ofsomeonesdeathgoofy/stupiddeathspoor & richteam upagainstneutral teampoorpeopleget toogreedy

ish poor & rich civilization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. enemy becomes ally
  2. heroic act gets acknowledgement by most people
  3. revenge
  4. people will chose the strong player to be dictator
  5. war crimes
  6. crazy saves/mlg
  7. poor people win
  8. rich people get selfish and rob poor people
  9. plot armor
  10. a neutral team of civilization
  11. poor starts rebellion
  12. villains having their own flashbacks/ backstory
  13. emotional/ motivating speech
  14. locked in
  15. betrayals for power and intimidation
  16. heroic act by someone
  17. flashbacks that strengthens the player
  18. strong poor people carries
  19. crash out
  20. crazy plot twists
  21. emotional impact of someones death
  22. goofy/ stupid deaths
  23. poor & rich team up against neutral team
  24. poor people get too greedy