WeeklyGradesPhonesSharpeningPencilSuppliesSpinnerWheelLiningupTurn-In TraySnacks intheclassroomHeadphonesClassroomJobsKetchupFolderAttentionSignalBreakfastin theclassroomMorningWorkComputers/ ComputerCartDailyFolderLuckyDucksHomeworkTallySystemHandSignalsDressCodeDismissalResetandRiseHallwayChantWeeklyGradesPhonesSharpeningPencilSuppliesSpinnerWheelLiningupTurn-In TraySnacks intheclassroomHeadphonesClassroomJobsKetchupFolderAttentionSignalBreakfastin theclassroomMorningWorkComputers/ ComputerCartDailyFolderLuckyDucksHomeworkTallySystemHandSignalsDressCodeDismissalResetandRiseHallwayChant

Routines & Procedures in 208 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Weekly Grades
  2. Phones
  3. Sharpening Pencil
  4. Supplies
  5. Spinner Wheel
  6. Lining up
  7. Turn-In Tray
  8. Snacks in the classroom
  9. Headphones
  10. Classroom Jobs
  11. Ketchup Folder
  12. Attention Signal
  13. Breakfast in the classroom
  14. Morning Work
  15. Computers / Computer Cart
  16. Daily Folder
  17. Lucky Ducks
  18. Homework
  19. Tally System
  20. Hand Signals
  21. Dress Code
  22. Dismissal
  23. Reset and Rise
  24. Hallway Chant