InterquartileRangeOutcome0ExperimentalProbabilityProbabilityPermutation1 or100%1/2StatisticsIndependentEventRangeMedianDependentEvent4/7TheoreticalProbabilityMode1/4CombinationMeanMedianInterquartileRangeOutcome0ExperimentalProbabilityProbabilityPermutation1 or100%1/2StatisticsIndependentEventRangeMedianDependentEvent4/7TheoreticalProbabilityMode1/4CombinationMeanMedian

Introduction to MDM4U - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
  1. Interquartile Range
  2. Outcome
  3. 0
  4. Experimental Probability
  5. Probability
  6. Permutation
  7. 1 or 100%
  8. 1/2
  9. Statistics
  10. Independent Event
  11. Range
  12. Median
  13. Dependent Event
  14. 4/7
  15. Theoretical Probability
  16. Mode
  17. 1/4
  18. Combination
  19. Mean
  20. Median