a town "dies" npc betrays hornet ghosts?? playable flashback sequence hornet dies in an ending relic seeker get to explore the wastes hornet gets a pet (exclude bellbeast) you get a house that changes over time mask lore prequel saved weavers go back to home base ragequit moment hot springs final boss is higher being hornet laughs radiant/glass soul mode hornet imposter tools that change silk abilities hornet causes genocide hornet literally cooks the hollow knight appears needolin is like OoT infection in pharloom a town "dies" npc betrays hornet ghosts?? playable flashback sequence hornet dies in an ending relic seeker get to explore the wastes hornet gets a pet (exclude bellbeast) you get a house that changes over time mask lore prequel saved weavers go back to home base ragequit moment hot springs final boss is higher being hornet laughs radiant/glass soul mode hornet imposter tools that change silk abilities hornet causes genocide hornet literally cooks the hollow knight appears needolin is like OoT infection in pharloom
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
a town "dies"
npc betrays hornet
ghosts??
playable flashback sequence
hornet dies in an ending
relic seeker
get to
explore the wastes
hornet gets a pet (exclude bellbeast)
you get a
house that changes over time
mask lore
prequel
saved weavers go back to home base
ragequit moment
hot springs
final boss is higher being
hornet laughs
radiant/glass soul mode
hornet imposter
tools that change silk abilities
hornet causes genocide
hornet literally cooks
the hollow knight appears
needolin is like OoT
infection in pharloom