SetsTimerSays"Volunteer,Voluntold"GivesoutfoodGets astack ofpaperBargainswithsomeoneIsGrumpyCalls ona randompersonGivesout achargerWalksaroundSmileHas doorproppedopenLowers orraises hisdesk/tableGives outa textbooktosomeoneHasmusicplayingSitsGivesworktimein class forsomethingThreatensto movedue date forsomethingChangesthe slideHisComputerdiesCrossesArmsWritessomeone'sname onwhiteboardWaves atsomeonethough thewindowThreatensto givesomeone adetentionSomeonesits in one ofhis spinneychairsDrinksCoffeeSomeonenot in thatclasswalks inSarcasmHaspen inhandSays"Leave"PlayswithID/keysSaysbrainrotSays"Makea pass"Has us doa uselessactivity orassignmentPlays avideoSetsTimerSays"Volunteer,Voluntold"GivesoutfoodGets astack ofpaperBargainswithsomeoneIsGrumpyCalls ona randompersonGivesout achargerWalksaroundSmileHas doorproppedopenLowers orraises hisdesk/tableGives outa textbooktosomeoneHasmusicplayingSitsGivesworktimein class forsomethingThreatensto movedue date forsomethingChangesthe slideHisComputerdiesCrossesArmsWritessomeone'sname onwhiteboardWaves atsomeonethough thewindowThreatensto givesomeone adetentionSomeonesits in one ofhis spinneychairsDrinksCoffeeSomeonenot in thatclasswalks inSarcasmHaspen inhandSays"Leave"PlayswithID/keysSaysbrainrotSays"Makea pass"Has us doa uselessactivity orassignmentPlays avideo

Sherman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sets Timer
  2. Says "Volunteer, Voluntold"
  3. Gives out food
  4. Gets a stack of paper
  5. Bargains with someone
  6. Is Grumpy
  7. Calls on a random person
  8. Gives out a charger
  9. Walks around
  10. Smile
  11. Has door propped open
  12. Lowers or raises his desk/table
  13. Gives out a textbook to someone
  14. Has music playing
  15. Sits
  16. Gives worktime in class for something
  17. Threatens to move due date for something
  18. Changes the slide
  19. His Computer dies
  20. Crosses Arms
  21. Writes someone's name on whiteboard
  22. Waves at someone though the window
  23. Threatens to give someone a detention
  24. Someone sits in one of his spinney chairs
  25. Drinks Coffee
  26. Someone not in that class walks in
  27. Sarcasm
  28. Has pen in hand
  29. Says "Leave"
  30. Plays with ID/keys
  31. Says brainrot
  32. Says "Make a pass"
  33. Has us do a useless activity or assignment
  34. Plays a video