WalksaroundGivesoutfoodWaves atsomeonethough thewindowSetsTimerThreatensto givesomeone adetentionCrossesArmsGives outa textbooktosomeoneWritessomeone'sname onwhiteboardSarcasmHas doorproppedopenSmileSaysbrainrotSays"Makea pass"Haspen inhandCalls ona randompersonPlayswithID/keysGivesworktimein class forsomethingHas us doa uselessactivity orassignmentPlays avideoHisComputerdiesSays"Leave"HasmusicplayingSomeonenot in thatclasswalks inIsGrumpySays"Volunteer,Voluntold"Changesthe slideGivesout achargerThreatensto movedue date forsomethingSomeonesits in one ofhis spinneychairsDrinksCoffeeLowers orraises hisdesk/tableGets astack ofpaperBargainswithsomeoneSitsWalksaroundGivesoutfoodWaves atsomeonethough thewindowSetsTimerThreatensto givesomeone adetentionCrossesArmsGives outa textbooktosomeoneWritessomeone'sname onwhiteboardSarcasmHas doorproppedopenSmileSaysbrainrotSays"Makea pass"Haspen inhandCalls ona randompersonPlayswithID/keysGivesworktimein class forsomethingHas us doa uselessactivity orassignmentPlays avideoHisComputerdiesSays"Leave"HasmusicplayingSomeonenot in thatclasswalks inIsGrumpySays"Volunteer,Voluntold"Changesthe slideGivesout achargerThreatensto movedue date forsomethingSomeonesits in one ofhis spinneychairsDrinksCoffeeLowers orraises hisdesk/tableGets astack ofpaperBargainswithsomeoneSits

Sherman - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. Walks around
  2. Gives out food
  3. Waves at someone though the window
  4. Sets Timer
  5. Threatens to give someone a detention
  6. Crosses Arms
  7. Gives out a textbook to someone
  8. Writes someone's name on whiteboard
  9. Sarcasm
  10. Has door propped open
  11. Smile
  12. Says brainrot
  13. Says "Make a pass"
  14. Has pen in hand
  15. Calls on a random person
  16. Plays with ID/keys
  17. Gives worktime in class for something
  18. Has us do a useless activity or assignment
  19. Plays a video
  20. His Computer dies
  21. Says "Leave"
  22. Has music playing
  23. Someone not in that class walks in
  24. Is Grumpy
  25. Says "Volunteer, Voluntold"
  26. Changes the slide
  27. Gives out a charger
  28. Threatens to move due date for something
  29. Someone sits in one of his spinney chairs
  30. Drinks Coffee
  31. Lowers or raises his desk/table
  32. Gets a stack of paper
  33. Bargains with someone
  34. Sits