(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
cast an enchantment
Meet the conditions for delirium
Play a card with a dinosaur in its art
draw more than one card in a turn
Target your own creature with a spell
cast spell or activate an ability with X in the cost
Control a creature with flash, haste, or prowess
Play a vanilla creature
Don't pull a Vish for a whole game
cast an artifact
Discard a card
cast an instant
control a creature that is not your own
Control 2+ creatures of the same type
counter a spell
One of your creatures fights
Play a card from an Un-Set
Control 3 or more different kinds of tokens
attack with 4+ creatures in a single combat
cast a creature
Have all 5 basic lands in play
Control a card that's foil, alt-art, or with a sticker
Sacrifice a permanent
have 6+ creatures on the battlefield
Play a card with a hat in its art
Have four or more instants and/or sorceries in your graveyard
Control 8+ land
Cast three or more spells in one turn
destroy an opponent's artifact or enchantment
Control a creature w/ trample or vigilance
Mill an opponent or yourself
Play a spell or ability with X in its mana cost
Control creatures with total power 10 or greater
Play or cast a card from exile
control a modified creature
Generate "extra mana" through a spell or ability
Control a creature with menace, intimidate, or fear
use an activated ability
Control a creature with first strike or doublestrike
Control a creature with lifelink or deathtouch
control a creature with power 7+
tap a creature for an ability that isn't a mana ability
deal non-combat damage to a player
exile a permanent
control a creature with toughness greater than power
Win a game with 5 or less life
Control a creature with flying or reach
Win or lose due an effect other than life-loss
Scry or surveil
Draw a starting hand with all lands (do not keep)
Reveal a card (yours or your opponent's)
return a permanent to its owners hand or library
destroy an opponents creature
control 3+ tokens
Flip a coin or roll a die
Tap an opponent's creature
search your library
Have 3+ different kinds of land in play
return a creature or a spell from your graveyard
End a game with 10 or fewer cards in your library
Have 25+ life
Control a creature with defender, ward, or hexproof
Play a 1-mana spell
Play more than one land in a turn
cast a sorcery
Control a creature or spell with 3+ keywords or ability words
Untap a permanent outside of your untap step
attack or block with a 1/1 creature
Cast a spell or ability after blockers are declared but before combat damage
gain life
Control a creature with indestructible, or protection