cast anenchantmentcontrol3+tokenscast anartifactCast a spell orability afterblockers aredeclared butbefore combatdamageEnd a gamewith 10 orfewer cardsin yourlibraryEnchant orequip acreatureyou controlUntap apermanentoutside ofyour untapstepPlay a spellor abilitywith X in itsmana costControl acreaturewith flyingor reachTap anopponent'screaturecontrol acreature withtoughnessgreater thanpowerPlay a1-manaspellPlay acard witha dinosaurin its artPlay morethan oneland in aturnsearchyourlibrarySacrifice apermanentControl acreature withfirst strike ordoublestrikeControl acreature withflash, haste,or prowessexile apermanentMeet theconditionsfordeliriumgainlifereturn apermanentto its ownershand orlibraryCast threeor morespells inone turnReveal acard (yoursor youropponent's)Targetyour owncreaturewith a spellattack orblock witha 1/1creaturePlay orcast acard fromexileWin or losedue aneffect otherthan life-lossControl acard that'sfoil, alt-art, orwith a stickercontrol amodifiedcreatureScry orsurveiltap acreature foran abilitythat isn't amana abilityreturn acreature or aspell fromyourgraveyardHave four ormore instantsand/orsorceries inyour graveyardControl 3 ormoredifferentkinds oftokensMulliganto 5cast spell oractivate anability with Xin the costdestroy anopponent'sartifact orenchantmentDiscarda carddrawmore thanone cardin a turnControl8+ landControlcreatureswith totalpower 10 orgreaterPlay avanillacreatureHave25+ lifeDon't pulla Vish fora wholegamedeal non-combatdamage toa playerControl acreature withlifelink ordeathtouchattack with4+ creaturesin a singlecombatcast asorceryOne ofyourcreaturesfightsControl acreature orspell with 3+keywords orability wordsControl 2+creaturesof thesame typeFlip acoin orroll a diecountera spelluse anactivatedabilitycast aninstantGenerate"extra mana"through aspell orabilitycontrol acreaturethat is notyour owncast acreaturedestroyanopponentscreaturecontrol acreaturewithpower 7+Control acreature withindestructible,or protectionWin agame with5 or lesslifeControl acreature w/trample orvigilancehave 6+creatureson thebattlefieldcast a spellthat is twoor morecoloursHave all 5basiclands inplayControl acreature withmenace,intimidate, orfearHave 3+differentkinds ofland in playControl acreature withdefender,ward, orhexproofPlay acard witha hat in itsartPlay acard froman Un-SetDraw astarting handwith all lands(do notkeep)Mill anopponentoryourselfcast anenchantmentcontrol3+tokenscast anartifactCast a spell orability afterblockers aredeclared butbefore combatdamageEnd a gamewith 10 orfewer cardsin yourlibraryEnchant orequip acreatureyou controlUntap apermanentoutside ofyour untapstepPlay a spellor abilitywith X in itsmana costControl acreaturewith flyingor reachTap anopponent'screaturecontrol acreature withtoughnessgreater thanpowerPlay a1-manaspellPlay acard witha dinosaurin its artPlay morethan oneland in aturnsearchyourlibrarySacrifice apermanentControl acreature withfirst strike ordoublestrikeControl acreature withflash, haste,or prowessexile apermanentMeet theconditionsfordeliriumgainlifereturn apermanentto its ownershand orlibraryCast threeor morespells inone turnReveal acard (yoursor youropponent's)Targetyour owncreaturewith a spellattack orblock witha 1/1creaturePlay orcast acard fromexileWin or losedue aneffect otherthan life-lossControl acard that'sfoil, alt-art, orwith a stickercontrol amodifiedcreatureScry orsurveiltap acreature foran abilitythat isn't amana abilityreturn acreature or aspell fromyourgraveyardHave four ormore instantsand/orsorceries inyour graveyardControl 3 ormoredifferentkinds oftokensMulliganto 5cast spell oractivate anability with Xin the costdestroy anopponent'sartifact orenchantmentDiscarda carddrawmore thanone cardin a turnControl8+ landControlcreatureswith totalpower 10 orgreaterPlay avanillacreatureHave25+ lifeDon't pulla Vish fora wholegamedeal non-combatdamage toa playerControl acreature withlifelink ordeathtouchattack with4+ creaturesin a singlecombatcast asorceryOne ofyourcreaturesfightsControl acreature orspell with 3+keywords orability wordsControl 2+creaturesof thesame typeFlip acoin orroll a diecountera spelluse anactivatedabilitycast aninstantGenerate"extra mana"through aspell orabilitycontrol acreaturethat is notyour owncast acreaturedestroyanopponentscreaturecontrol acreaturewithpower 7+Control acreature withindestructible,or protectionWin agame with5 or lesslifeControl acreature w/trample orvigilancehave 6+creatureson thebattlefieldcast a spellthat is twoor morecoloursHave all 5basiclands inplayControl acreature withmenace,intimidate, orfearHave 3+differentkinds ofland in playControl acreature withdefender,ward, orhexproofPlay acard witha hat in itsartPlay acard froman Un-SetDraw astarting handwith all lands(do notkeep)Mill anopponentoryourself

Magic the Gathering Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
  1. cast an enchantment
  2. control 3+ tokens
  3. cast an artifact
  4. Cast a spell or ability after blockers are declared but before combat damage
  5. End a game with 10 or fewer cards in your library
  6. Enchant or equip a creature you control
  7. Untap a permanent outside of your untap step
  8. Play a spell or ability with X in its mana cost
  9. Control a creature with flying or reach
  10. Tap an opponent's creature
  11. control a creature with toughness greater than power
  12. Play a 1-mana spell
  13. Play a card with a dinosaur in its art
  14. Play more than one land in a turn
  15. search your library
  16. Sacrifice a permanent
  17. Control a creature with first strike or doublestrike
  18. Control a creature with flash, haste, or prowess
  19. exile a permanent
  20. Meet the conditions for delirium
  21. gain life
  22. return a permanent to its owners hand or library
  23. Cast three or more spells in one turn
  24. Reveal a card (yours or your opponent's)
  25. Target your own creature with a spell
  26. attack or block with a 1/1 creature
  27. Play or cast a card from exile
  28. Win or lose due an effect other than life-loss
  29. Control a card that's foil, alt-art, or with a sticker
  30. control a modified creature
  31. Scry or surveil
  32. tap a creature for an ability that isn't a mana ability
  33. return a creature or a spell from your graveyard
  34. Have four or more instants and/or sorceries in your graveyard
  35. Control 3 or more different kinds of tokens
  36. Mulligan to 5
  37. cast spell or activate an ability with X in the cost
  38. destroy an opponent's artifact or enchantment
  39. Discard a card
  40. draw more than one card in a turn
  41. Control 8+ land
  42. Control creatures with total power 10 or greater
  43. Play a vanilla creature
  44. Have 25+ life
  45. Don't pull a Vish for a whole game
  46. deal non-combat damage to a player
  47. Control a creature with lifelink or deathtouch
  48. attack with 4+ creatures in a single combat
  49. cast a sorcery
  50. One of your creatures fights
  51. Control a creature or spell with 3+ keywords or ability words
  52. Control 2+ creatures of the same type
  53. Flip a coin or roll a die
  54. counter a spell
  55. use an activated ability
  56. cast an instant
  57. Generate "extra mana" through a spell or ability
  58. control a creature that is not your own
  59. cast a creature
  60. destroy an opponents creature
  61. control a creature with power 7+
  62. Control a creature with indestructible, or protection
  63. Win a game with 5 or less life
  64. Control a creature w/ trample or vigilance
  65. have 6+ creatures on the battlefield
  66. cast a spell that is two or more colours
  67. Have all 5 basic lands in play
  68. Control a creature with menace, intimidate, or fear
  69. Have 3+ different kinds of land in play
  70. Control a creature with defender, ward, or hexproof
  71. Play a card with a hat in its art
  72. Play a card from an Un-Set
  73. Draw a starting hand with all lands (do not keep)
  74. Mill an opponent or yourself