Someoneforgets aconcentrationrollSomeonerolls a critClericdoesn'thealMonk usestwo breathweapons aturnMonk takesa non-combatturnDMmisreadsastatblockMonkgoesdownClericremindsto use D4Playertakes 5min turnCorvodiesSnakeeyes(actualsnakeeyes)BardgoesdownWarlockfumblessummonspellWarlockgoesdownMonsterdoes 50+damage(1 turn)MonkfleesbattleSomeonehas toredo theirturn"TwentyOne"memeClericgoesdownNPCkillstealerMonkforgetsstunningstrikeFightermissestwice aturnFightergoesdownBardmisreadsspellSomeoneforgets aconcentrationrollSomeonerolls a critClericdoesn'thealMonk usestwo breathweapons aturnMonk takesa non-combatturnDMmisreadsastatblockMonkgoesdownClericremindsto use D4Playertakes 5min turnCorvodiesSnakeeyes(actualsnakeeyes)BardgoesdownWarlockfumblessummonspellWarlockgoesdownMonsterdoes 50+damage(1 turn)MonkfleesbattleSomeonehas toredo theirturn"TwentyOne"memeClericgoesdownNPCkillstealerMonkforgetsstunningstrikeFightermissestwice aturnFightergoesdownBardmisreadsspell

Dead Scale Combat - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Someone forgets a concentration roll
  2. Someone rolls a crit
  3. Cleric doesn't heal
  4. Monk uses two breath weapons a turn
  5. Monk takes a non-combat turn
  6. DM misreads a statblock
  7. Monk goes down
  8. Cleric reminds to use D4
  9. Player takes 5 min turn
  10. Corvo dies
  11. Snake eyes(actual snake eyes)
  12. Bard goes down
  13. Warlock fumbles summon spell
  14. Warlock goes down
  15. Monster does 50+ damage (1 turn)
  16. Monk flees battle
  17. Someone has to redo their turn
  18. "Twenty One" meme
  19. Cleric goes down
  20. NPC kill stealer
  21. Monk forgets stunning strike
  22. Fighter misses twice a turn
  23. Fighter goes down
  24. Bard misreads spell