TraditionalMediaLiteracyTechnologyMediaConvergenceBoomerangEffectTechnologyDisinformationReciprocalEffectInfodemicMediaBoomerangEffectFilmMTRCBInternetConventionFilmMassMediaBig 6TechnologyLiteracyThirdPartyTheoryTechnologyTraditionalMediaPropagandaMisinformationNewMediaSocialMediaMediaGenreBroadcastTraditionalMediaInformationMisinformationPrintMediaMTRCBMediaConvergenceNewMediaDisinformationMassMediaInformationCultivationTheoryThirdPartyTheoryLibraryLibraryInfodemicKwentongBarberoLiteracyPodcastKapihanMediaLiteracyCodesReciprocalEffectVodcastPrintMediaMalinformationCultivationTheorySymbolicCodesBig 6VodcastPodcastBalitaktakanMalinformationTechnicalCodesInformationLiteracyTraditionalMediaLiteracyTechnologyMediaConvergenceBoomerangEffectTechnologyDisinformationReciprocalEffectInfodemicMediaBoomerangEffectFilmMTRCBInternetConventionFilmMassMediaBig 6TechnologyLiteracyThirdPartyTheoryTechnologyTraditionalMediaPropagandaMisinformationNewMediaSocialMediaMediaGenreBroadcastTraditionalMediaInformationMisinformationPrintMediaMTRCBMediaConvergenceNewMediaDisinformationMassMediaInformationCultivationTheoryThirdPartyTheoryLibraryLibraryInfodemicKwentongBarberoLiteracyPodcastKapihanMediaLiteracyCodesReciprocalEffectVodcastPrintMediaMalinformationCultivationTheorySymbolicCodesBig 6VodcastPodcastBalitaktakanMalinformationTechnicalCodesInformationLiteracy

Media and Information Literacy - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
N
4
I
5
B
6
O
7
G
8
N
9
G
10
B
11
G
12
I
13
O
14
G
15
B
16
I
17
I
18
B
19
G
20
G
21
O
22
B
23
G
24
B
25
G
26
O
27
B
28
I
29
B
30
B
31
N
32
N
33
O
34
I
35
B
36
G
37
I
38
G
39
N
40
G
41
B
42
N
43
O
44
O
45
N
46
I
47
G
48
O
49
B
50
O
51
O
52
O
53
N
54
I
55
I
56
G
57
N
58
B
59
N
60
I
61
O
62
N
63
I
  1. I-Traditional Media
  2. N-Literacy
  3. N-Technology
  4. I-Media Convergence
  5. B-Boomerang Effect
  6. O-Technology
  7. G-Disinformation
  8. N-Reciprocal Effect
  9. G-Infodemic
  10. B-Media
  11. G-Boomerang Effect
  12. I-Film
  13. O-MTRCB
  14. G-Internet
  15. B-Convention
  16. I-Film
  17. I-Mass Media
  18. B-Big 6
  19. G-Technology Literacy
  20. G-Third Party Theory
  21. O-Technology
  22. B-Traditional Media
  23. G-Propaganda
  24. B-Misinformation
  25. G-New Media
  26. O-Social Media
  27. B-Media
  28. I-Genre
  29. B-Broadcast
  30. B-Traditional Media
  31. N-Information
  32. N-Misinformation
  33. O-Print Media
  34. I-MTRCB
  35. B-Media Convergence
  36. G-New Media
  37. I-Disinformation
  38. G-Mass Media
  39. N-Information
  40. G-Cultivation Theory
  41. B-Third Party Theory
  42. N-Library
  43. O-Library
  44. O-Infodemic
  45. N-Kwentong Barbero
  46. I-Literacy
  47. G-Podcast
  48. O-Kapihan
  49. B-Media Literacy
  50. O-Codes
  51. O-Reciprocal Effect
  52. O-Vodcast
  53. N-Print Media
  54. I-Malinformation
  55. I-Cultivation Theory
  56. G-Symbolic Codes
  57. N-Big 6
  58. B-Vodcast
  59. N-Podcast
  60. I-Balitaktakan
  61. O-Malinformation
  62. N-Technical Codes
  63. I-Information Literacy