DigitalscreensAnnotationsDesignsolutionEnvironmentsObjectsThoughtfuladjustmentsElevationsMessagesPMIDrawingtechniquesIdentitySignageCirculardesignConnectionFieldsofdesignRefinedconceptsVector-basedGeneratenewideasFloorplansDesigncriteriaStakeholderSustainabledesignpracticesTypographicelementsElementsBrandingelementsVisuallanguageInteractiveenvironmentMaterialParentneedsTechnicaldrawingsInteractiveexperiencesLightingconsiderationsConceptsPrinciplesCommunicationneedsDigitalscreensAnnotationsDesignsolutionEnvironmentsObjectsThoughtfuladjustmentsElevationsMessagesPMIDrawingtechniquesIdentitySignageCirculardesignConnectionFieldsofdesignRefinedconceptsVector-basedGeneratenewideasFloorplansDesigncriteriaStakeholderSustainabledesignpracticesTypographicelementsElementsBrandingelementsVisuallanguageInteractiveenvironmentMaterialParentneedsTechnicaldrawingsInteractiveexperiencesLightingconsiderationsConceptsPrinciplesCommunicationneeds

Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Digital screens
  2. Annotations
  3. Design solution
  4. Environments
  5. Objects
  6. Thoughtful adjustments
  7. Elevations
  8. Messages
  9. PMI
  10. Drawing techniques
  11. Identity
  12. Signage
  13. Circular design
  14. Connection
  15. Fields of design
  16. Refined concepts
  17. Vector-based
  18. Generate new ideas
  19. Floor plans
  20. Design criteria
  21. Stakeholder
  22. Sustainable design practices
  23. Typographic elements
  24. Elements
  25. Branding elements
  26. Visual language
  27. Interactive environment
  28. Material
  29. Parent needs
  30. Technical drawings
  31. Interactive experiences
  32. Lighting considerations
  33. Concepts
  34. Principles
  35. Communication needs