Player goesunconsciousDM Makesjoke aboutpartydyingDM Rollsdicerandomly?Player doesalmostnothing incombatCeliarolls aNat 20DM hasdifficultywith statblocksDMgetsquotedParty findscreativesolution toan issueYOU RollNat20 onan attackDM getsworkcallDM takestoo long togive NPCnameJaspianpanics inlowercaseDM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upDM RollsNat20 onan attackDelilahchangesaccent midsentenceParty Plansoutsomethingthen fails toexecute planPlayergetsquotedShy givesaway afeatherRolls 2single digitnumbers onadvantageDM changesdicebecause ofhow they arerollingDMdoeslore dropPartyTangentsaboutsomething forreally longAmbientmusic is nolonger fittingfor too longPlayer goesunconsciousDM Makesjoke aboutpartydyingDM Rollsdicerandomly?Player doesalmostnothing incombatCeliarolls aNat 20DM hasdifficultywith statblocksDMgetsquotedParty findscreativesolution toan issueYOU RollNat20 onan attackDM getsworkcallDM takestoo long togive NPCnameJaspianpanics inlowercaseDM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upDM RollsNat20 onan attackDelilahchangesaccent midsentenceParty Plansoutsomethingthen fails toexecute planPlayergetsquotedShy givesaway afeatherRolls 2single digitnumbers onadvantageDM changesdicebecause ofhow they arerollingDMdoeslore dropPartyTangentsaboutsomething forreally longAmbientmusic is nolonger fittingfor too long

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
A
3
D
4
A
5
A
6
E
7
E
8
A
9
D
10
L
11
E
12
D
13
E
14
B
15
L
16
B
17
D
18
L
19
L
20
L
21
B
22
D
23
E
24
B
  1. B-Player goes unconscious
  2. A-DM Makes joke about party dying
  3. D-DM Rolls dice randomly?
  4. A-Player does almost nothing in combat
  5. A-Celia rolls a Nat 20
  6. E-DM has difficulty with stat blocks
  7. E-DM gets quoted
  8. A-Party finds creative solution to an issue
  9. D-YOU Roll Nat20 on an attack
  10. L-DM gets work call
  11. E-DM takes too long to give NPC name
  12. D-Jaspian panics in lower case
  13. E-DM Uses dice to decide who to attack
  14. B-Character's History gets brought up
  15. L-DM Rolls Nat20 on an attack
  16. B-Delilah changes accent mid sentence
  17. D-Party Plans out something then fails to execute plan
  18. L-Player gets quoted
  19. L-Shy gives away a feather
  20. L-Rolls 2 single digit numbers on advantage
  21. B-DM changes dice because of how they are rolling
  22. D-DM does lore drop
  23. E-Party Tangents about something for really long
  24. B-Ambient music is no longer fitting for too long