Party findscreativesolution toan issueDM Usesdice todecide whoto attackPlayergetsquotedDM takestoo long togive NPCnameCeliarolls aNat 20PartyTangentsaboutsomething forreally longCharacter'sHistorygetsbrought upShy givesaway afeatherDM RollsNat20 onan attackParty Plansoutsomethingthen fails toexecute planPlayer goesunconsciousPlayer doesalmostnothing incombatAmbientmusic is nolonger fittingfor too longDMgetsquotedDM Rollsdicerandomly?Delilahchangesaccent midsentenceJaspianpanics inlowercaseDM hasdifficultywith statblocksRolls 2single digitnumbers onadvantageDM changesdicebecause ofhow they arerollingDM getsworkcallDM Makesjoke aboutpartydyingDMdoeslore dropYOU RollNat20 onan attackParty findscreativesolution toan issueDM Usesdice todecide whoto attackPlayergetsquotedDM takestoo long togive NPCnameCeliarolls aNat 20PartyTangentsaboutsomething forreally longCharacter'sHistorygetsbrought upShy givesaway afeatherDM RollsNat20 onan attackParty Plansoutsomethingthen fails toexecute planPlayer goesunconsciousPlayer doesalmostnothing incombatAmbientmusic is nolonger fittingfor too longDMgetsquotedDM Rollsdicerandomly?Delilahchangesaccent midsentenceJaspianpanics inlowercaseDM hasdifficultywith statblocksRolls 2single digitnumbers onadvantageDM changesdicebecause ofhow they arerollingDM getsworkcallDM Makesjoke aboutpartydyingDMdoeslore dropYOU RollNat20 onan attack

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
E
3
L
4
E
5
A
6
E
7
B
8
L
9
L
10
D
11
B
12
A
13
B
14
E
15
D
16
B
17
D
18
E
19
L
20
B
21
L
22
A
23
D
24
D
  1. A-Party finds creative solution to an issue
  2. E-DM Uses dice to decide who to attack
  3. L-Player gets quoted
  4. E-DM takes too long to give NPC name
  5. A-Celia rolls a Nat 20
  6. E-Party Tangents about something for really long
  7. B-Character's History gets brought up
  8. L-Shy gives away a feather
  9. L-DM Rolls Nat20 on an attack
  10. D-Party Plans out something then fails to execute plan
  11. B-Player goes unconscious
  12. A-Player does almost nothing in combat
  13. B-Ambient music is no longer fitting for too long
  14. E-DM gets quoted
  15. D-DM Rolls dice randomly?
  16. B-Delilah changes accent mid sentence
  17. D-Jaspian panics in lower case
  18. E-DM has difficulty with stat blocks
  19. L-Rolls 2 single digit numbers on advantage
  20. B-DM changes dice because of how they are rolling
  21. L-DM gets work call
  22. A-DM Makes joke about party dying
  23. D-DM does lore drop
  24. D-YOU Roll Nat20 on an attack