PartyTangentsaboutsomething forreally longDM getsworkcallDM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upPlayer doesalmostnothing incombatParty Plansoutsomethingthen fails toexecute planCeliarolls aNat 20DM Makesjoke aboutpartydyingPlayergetsquotedDelilahchangesaccent midsentenceDM takestoo long togive NPCnameDM hasdifficultywith statblocksDM changesdicebecause ofhow they arerollingParty findscreativesolution toan issueDMgetsquotedDM Rollsdicerandomly?Shy givesaway afeatherRolls 2single digitnumbers onadvantageAmbientmusic is nolonger fittingfor too longPlayer goesunconsciousJaspianpanics inlowercaseDM RollsNat20 onan attackYOU RollNat20 onan attackDMdoeslore dropPartyTangentsaboutsomething forreally longDM getsworkcallDM Usesdice todecide whoto attackCharacter'sHistorygetsbrought upPlayer doesalmostnothing incombatParty Plansoutsomethingthen fails toexecute planCeliarolls aNat 20DM Makesjoke aboutpartydyingPlayergetsquotedDelilahchangesaccent midsentenceDM takestoo long togive NPCnameDM hasdifficultywith statblocksDM changesdicebecause ofhow they arerollingParty findscreativesolution toan issueDMgetsquotedDM Rollsdicerandomly?Shy givesaway afeatherRolls 2single digitnumbers onadvantageAmbientmusic is nolonger fittingfor too longPlayer goesunconsciousJaspianpanics inlowercaseDM RollsNat20 onan attackYOU RollNat20 onan attackDMdoeslore drop

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
L
3
E
4
B
5
A
6
D
7
A
8
A
9
L
10
B
11
E
12
E
13
B
14
A
15
E
16
D
17
L
18
L
19
B
20
B
21
D
22
L
23
D
24
D
  1. E-Party Tangents about something for really long
  2. L-DM gets work call
  3. E-DM Uses dice to decide who to attack
  4. B-Character's History gets brought up
  5. A-Player does almost nothing in combat
  6. D-Party Plans out something then fails to execute plan
  7. A-Celia rolls a Nat 20
  8. A-DM Makes joke about party dying
  9. L-Player gets quoted
  10. B-Delilah changes accent mid sentence
  11. E-DM takes too long to give NPC name
  12. E-DM has difficulty with stat blocks
  13. B-DM changes dice because of how they are rolling
  14. A-Party finds creative solution to an issue
  15. E-DM gets quoted
  16. D-DM Rolls dice randomly?
  17. L-Shy gives away a feather
  18. L-Rolls 2 single digit numbers on advantage
  19. B-Ambient music is no longer fitting for too long
  20. B-Player goes unconscious
  21. D-Jaspian panics in lower case
  22. L-DM Rolls Nat20 on an attack
  23. D-YOU Roll Nat20 on an attack
  24. D-DM does lore drop