πŸŒͺοΈπŸšΆπŸ»β€β™€οΈπŸŒπŸ“šπŸ’ΌπŸ’—πŸ§˜πŸ»β€β™€οΈπŸ¦·βœ¨πŸ“πŸŒ§οΈπŸ›€πŸ»πŸ«§πŸ™†πŸ»β€β™€οΈπŸ«¦β€οΈβ€πŸ”₯πŸ“–β˜ƒοΈπŸ˜‹πŸ₯žπŸ“β„οΈπŸ˜‹πŸšπŸ“πŸ’—πŸš«πŸ“±πŸ›ŒπŸ»πŸ—£οΈπŸ“πŸ‘‚πŸ»βœ¨πŸ“πŸŒͺοΈπŸšΆπŸ»β€β™€οΈπŸŒπŸ“šπŸ’ΌπŸ’—πŸ§˜πŸ»β€β™€οΈπŸ¦·βœ¨πŸ“πŸŒ§οΈπŸ›€πŸ»πŸ«§πŸ™†πŸ»β€β™€οΈπŸ«¦β€οΈβ€πŸ”₯πŸ“–β˜ƒοΈπŸ˜‹πŸ₯žπŸ“β„οΈπŸ˜‹πŸšπŸ“πŸ’—πŸš«πŸ“±πŸ›ŒπŸ»πŸ—£οΈπŸ“πŸ‘‚πŸ»βœ¨πŸ“

πŸ‘οΈπŸ“πŸ‘οΈ - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. πŸŒͺ️
  2. πŸšΆπŸ»β€β™€οΈπŸŒ
  3. πŸ“šπŸ’Ό
  4. πŸ’—πŸ§˜πŸ»β€β™€οΈ
  5. πŸ¦·βœ¨πŸ“
  6. πŸŒ§οΈπŸ›€πŸ»
  7. πŸ«§πŸ™†πŸ»β€β™€οΈ
  8. πŸ«¦β€οΈβ€πŸ”₯
  9. πŸ“–β˜ƒοΈ
  10. πŸ˜‹πŸ₯ž
  11. πŸ“β„οΈ
  12. πŸ˜‹πŸš
  13. πŸ“πŸ’—
  14. πŸš«πŸ“±πŸ›ŒπŸ»
  15. πŸ—£οΈπŸ“
  16. πŸ‘‚πŸ»βœ¨πŸ“