IntersectingEndpoint(-1,5)Distance(-5,9)(-11,-12)(-4,8)(3,9)(-6,-8)5(-7,14)(2,3)(3,4)Negative(-4,0)(1,-5)Perpendicular(6,8)(5,-9)SlopeMidpoint(-2,-3)Parallel(-2,4)(5,10)(0,0)(-3,-9)(7,-14)Rise(0,4)OppositeReciprocalSlopes(-3,-4)10RunEqualSlopesRightanglePositive(11,12)(10,15)IntersectingEndpoint(-1,5)Distance(-5,9)(-11,-12)(-4,8)(3,9)(-6,-8)5(-7,14)(2,3)(3,4)Negative(-4,0)(1,-5)Perpendicular(6,8)(5,-9)SlopeMidpoint(-2,-3)Parallel(-2,4)(5,10)(0,0)(-3,-9)(7,-14)Rise(0,4)OppositeReciprocalSlopes(-3,-4)10RunEqualSlopesRightanglePositive(11,12)(10,15)

Points, Lines, and Graphs! Oh My! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intersecting
  2. Endpoint
  3. (-1,5)
  4. Distance
  5. (-5,9)
  6. (-11,-12)
  7. (-4,8)
  8. (3,9)
  9. (-6,-8)
  10. 5
  11. (-7,14)
  12. (2,3)
  13. (3,4)
  14. Negative
  15. (-4,0)
  16. (1,-5)
  17. Perpendicular
  18. (6,8)
  19. (5,-9)
  20. Slope
  21. Midpoint
  22. (-2,-3)
  23. Parallel
  24. (-2,4)
  25. (5,10)
  26. (0,0)
  27. (-3,-9)
  28. (7,-14)
  29. Rise
  30. (0,4)
  31. Opposite Reciprocal Slopes
  32. (-3,-4)
  33. 10
  34. Run
  35. Equal Slopes
  36. Right angle
  37. Positive
  38. (11,12)
  39. (10,15)