Execs WillNever GoFor ItCostsTooMuchNotenoughhelpToomuchworkI'll GetBackTo YouBrucewon't gofor thatNow isnot theright timeIt'simpossibleIgnoreItIDONTKNOWToo bigof achangeIt won'twork inourindustryOldergenerationwill notuse itWe'vealwaysdone itthis wayWhat wehave isgoodenoughLet's giveit morethoughtCustomerswon't likethatNotpracticalDon'thavetimeWhychangeitThat'sfor thefutureWe triedthatbeforeLet's Siton it fora whileThat's theway we'vealwaysdone itExecs WillNever GoFor ItCostsTooMuchNotenoughhelpToomuchworkI'll GetBackTo YouBrucewon't gofor thatNow isnot theright timeIt'simpossibleIgnoreItIDONTKNOWToo bigof achangeIt won'twork inourindustryOldergenerationwill notuse itWe'vealwaysdone itthis wayWhat wehave isgoodenoughLet's giveit morethoughtCustomerswon't likethatNotpracticalDon'thavetimeWhychangeitThat'sfor thefutureWe triedthatbeforeLet's Siton it fora whileThat's theway we'vealwaysdone it

Ways to Kill An Idea - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Execs Will Never Go For It
  2. Costs Too Much
  3. Not enough help
  4. Too much work
  5. I'll Get Back To You
  6. Bruce won't go for that
  7. Now is not the right time
  8. It's impossible
  9. Ignore It
  10. I DONT KNOW
  11. Too big of a change
  12. It won't work in our industry
  13. Older generation will not use it
  14. We've always done it this way
  15. What we have is good enough
  16. Let's give it more thought
  17. Customers won't like that
  18. Not practical
  19. Don't have time
  20. Why change it
  21. That's for the future
  22. We tried that before
  23. Let's Sit on it for a while
  24. That's the way we've always done it