EvidenceofLearningDepth ofKnowledgeBloom’sTurnandtalkCriticalThinkingStage 2:DetermineEvidenceWho’sbraveenough toshareUnitPlanTransferBuildingCapacityUnpackInstructionalFrameworkThis issomethingyou’reprobablyalready doingStandards-basedStage 1:IdentifyDesiredResultsUnderstandingby DesignAZ StateStandardsEnduringUnderstandingsAuthenticPerformancePerformanceTaskAlignmentEssentialQuestionsStage 3:PlanLearningExperiencesBackwardDesignExitTicketEvidenceofLearningDepth ofKnowledgeBloom’sTurnandtalkCriticalThinkingStage 2:DetermineEvidenceWho’sbraveenough toshareUnitPlanTransferBuildingCapacityUnpackInstructionalFrameworkThis issomethingyou’reprobablyalready doingStandards-basedStage 1:IdentifyDesiredResultsUnderstandingby DesignAZ StateStandardsEnduringUnderstandingsAuthenticPerformancePerformanceTaskAlignmentEssentialQuestionsStage 3:PlanLearningExperiencesBackwardDesignExitTicket

PD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Evidence of Learning
  2. Depth of Knowledge
  3. Bloom’s
  4. Turn and talk
  5. Critical Thinking
  6. Stage 2: Determine Evidence
  7. Who’s brave enough to share
  8. Unit Plan
  9. Transfer
  10. Building Capacity
  11. Unpack
  12. Instructional Framework
  13. This is something you’re probably already doing
  14. Standards-based
  15. Stage 1: Identify Desired Results
  16. Understanding by Design
  17. AZ State Standards
  18. Enduring Understandings
  19. Authentic Performance
  20. Performance Task
  21. Alignment
  22. Essential Questions
  23. Stage 3: Plan Learning Experiences
  24. Backward Design
  25. Exit Ticket