EvidenceofLearningEssentialQuestionsWho’sbraveenough toshareTurnandtalkBuildingCapacityUnpackEnduringUnderstandingsStage 1:IdentifyDesiredResultsThis issomethingyou’reprobablyalready doingAZ StateStandardsBackwardDesignAuthenticPerformanceInstructionalFrameworkUnderstandingby DesignExitTicketPerformanceTaskTransferDepth ofKnowledgeBloom’sStage 2:DetermineEvidenceAlignmentStage 3:PlanLearningExperiencesCriticalThinkingStandards-basedUnitPlanEvidenceofLearningEssentialQuestionsWho’sbraveenough toshareTurnandtalkBuildingCapacityUnpackEnduringUnderstandingsStage 1:IdentifyDesiredResultsThis issomethingyou’reprobablyalready doingAZ StateStandardsBackwardDesignAuthenticPerformanceInstructionalFrameworkUnderstandingby DesignExitTicketPerformanceTaskTransferDepth ofKnowledgeBloom’sStage 2:DetermineEvidenceAlignmentStage 3:PlanLearningExperiencesCriticalThinkingStandards-basedUnitPlan

PD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evidence of Learning
  2. Essential Questions
  3. Who’s brave enough to share
  4. Turn and talk
  5. Building Capacity
  6. Unpack
  7. Enduring Understandings
  8. Stage 1: Identify Desired Results
  9. This is something you’re probably already doing
  10. AZ State Standards
  11. Backward Design
  12. Authentic Performance
  13. Instructional Framework
  14. Understanding by Design
  15. Exit Ticket
  16. Performance Task
  17. Transfer
  18. Depth of Knowledge
  19. Bloom’s
  20. Stage 2: Determine Evidence
  21. Alignment
  22. Stage 3: Plan Learning Experiences
  23. Critical Thinking
  24. Standards-based
  25. Unit Plan