Standards-basedThis issomethingyou’reprobablyalready doingBackwardDesignTurnandtalkPerformanceTaskDepth ofKnowledgeUnitPlanInstructionalFrameworkUnpackStage 3:PlanLearningExperiencesTransferExitTicketBuildingCapacityAlignmentEssentialQuestionsAuthenticPerformanceUnderstandingby DesignStage 2:DetermineEvidenceBloom’sCriticalThinkingAZ StateStandardsEvidenceofLearningWho’sbraveenough toshareEnduringUnderstandingsStage 1:IdentifyDesiredResultsStandards-basedThis issomethingyou’reprobablyalready doingBackwardDesignTurnandtalkPerformanceTaskDepth ofKnowledgeUnitPlanInstructionalFrameworkUnpackStage 3:PlanLearningExperiencesTransferExitTicketBuildingCapacityAlignmentEssentialQuestionsAuthenticPerformanceUnderstandingby DesignStage 2:DetermineEvidenceBloom’sCriticalThinkingAZ StateStandardsEvidenceofLearningWho’sbraveenough toshareEnduringUnderstandingsStage 1:IdentifyDesiredResults

PD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Standards-based
  2. This is something you’re probably already doing
  3. Backward Design
  4. Turn and talk
  5. Performance Task
  6. Depth of Knowledge
  7. Unit Plan
  8. Instructional Framework
  9. Unpack
  10. Stage 3: Plan Learning Experiences
  11. Transfer
  12. Exit Ticket
  13. Building Capacity
  14. Alignment
  15. Essential Questions
  16. Authentic Performance
  17. Understanding by Design
  18. Stage 2: Determine Evidence
  19. Bloom’s
  20. Critical Thinking
  21. AZ State Standards
  22. Evidence of Learning
  23. Who’s brave enough to share
  24. Enduring Understandings
  25. Stage 1: Identify Desired Results