Who’sbraveenough toshareAuthenticPerformanceUnpackStage 2:DetermineEvidenceTurnandtalkEssentialQuestionsCriticalThinkingUnderstandingby DesignAlignmentTransferStage 1:IdentifyDesiredResultsBloom’sDepth ofKnowledgeStage 3:PlanLearningExperiencesStandards-basedInstructionalFrameworkExitTicketThis issomethingyou’reprobablyalready doingPerformanceTaskUnitPlanBackwardDesignBuildingCapacityEvidenceofLearningEnduringUnderstandingsAZ StateStandardsWho’sbraveenough toshareAuthenticPerformanceUnpackStage 2:DetermineEvidenceTurnandtalkEssentialQuestionsCriticalThinkingUnderstandingby DesignAlignmentTransferStage 1:IdentifyDesiredResultsBloom’sDepth ofKnowledgeStage 3:PlanLearningExperiencesStandards-basedInstructionalFrameworkExitTicketThis issomethingyou’reprobablyalready doingPerformanceTaskUnitPlanBackwardDesignBuildingCapacityEvidenceofLearningEnduringUnderstandingsAZ StateStandards

PD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Who’s brave enough to share
  2. Authentic Performance
  3. Unpack
  4. Stage 2: Determine Evidence
  5. Turn and talk
  6. Essential Questions
  7. Critical Thinking
  8. Understanding by Design
  9. Alignment
  10. Transfer
  11. Stage 1: Identify Desired Results
  12. Bloom’s
  13. Depth of Knowledge
  14. Stage 3: Plan Learning Experiences
  15. Standards-based
  16. Instructional Framework
  17. Exit Ticket
  18. This is something you’re probably already doing
  19. Performance Task
  20. Unit Plan
  21. Backward Design
  22. Building Capacity
  23. Evidence of Learning
  24. Enduring Understandings
  25. AZ State Standards