Vibecheck"Well youknow in theastral seawe handlethis way" CriticalsuccessBagcraftingupdate"I've beenherebefore "Downtimeactionsstart ofsessionBeanfamilymentionedFind a cureproject isattemptedbut failsParty has totravel intothe forestpastlochclineMontagemomentTal'c tries torememberwhere hecrash landedThe party'squestinvolves thelighthouseLoredropPartygoesshoppingAbsenceremincisesabout pastadventuresParty hasanothernightmarePartymembersare nursingwoundsPastcampaignnotesusedVale noticeschanges asshe looses hertether to thematerial plainArchemont isgivingreports of asimilarplagueMorvellagoesmousemodeAdavyratalks abouther masterand trainingWe learnwhat townmorvella wasmayor ofNocombatVibecheck"Well youknow in theastral seawe handlethis way"CriticalsuccessBagcraftingupdate"I've beenherebefore "Downtimeactionsstart ofsessionBeanfamilymentionedFind a cureproject isattemptedbut failsParty has totravel intothe forestpastlochclineMontagemomentTal'c tries torememberwhere hecrash landedThe party'squestinvolves thelighthouseLoredropPartygoesshoppingAbsenceremincisesabout pastadventuresParty hasanothernightmarePartymembersare nursingwoundsPastcampaignnotesusedVale noticeschanges asshe looses hertether to thematerial plainArchemont isgivingreports of asimilarplagueMorvellagoesmousemodeAdavyratalks abouther masterand trainingWe learnwhat townmorvella wasmayor ofNocombat

Rising Tide ep.4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vibe check
  2. "Well you know in the astral sea we handle this way"
  3. Critical success
  4. Bag crafting update
  5. "I've been here before "
  6. Downtime actions start of session
  7. Bean family mentioned
  8. Find a cure project is attempted but fails
  9. Party has to travel into the forest past lochcline
  10. Montage moment
  11. Tal'c tries to remember where he crash landed
  12. The party's quest involves the lighthouse
  13. Lore drop
  14. Party goes shopping
  15. Absence remincises about past adventures
  16. Party has another nightmare
  17. Party members are nursing wounds
  18. Past campaign notes used
  19. Vale notices changes as she looses her tether to the material plain
  20. Archemont is giving reports of a similar plague
  21. Morvella goes mouse mode
  22. Adavyra talks about her master and training
  23. We learn what town morvella was mayor of
  24. No combat