Een boomraken opTimberHeart: drink1Giantsdeeptornado:drink 1Quantumpuzzle:drink 3Fallinginto theblack hole:drink 1Solarstation:drink 3Forgettingthe suit:drink 1Interloperbinnegaan:drink 3Supernova:drink 3Crashingthe ship:drink 2Schip valtdoor deblack holezonder uerin: drink 1Eaten byAnglerFish: drink1Deathbeforenova:drink 1Autopilotinto theSun: drink3Marshmellowroosteren:drink 1Death byasphyxiation:drink 1Death byfalldamage:drink 1Ash twinproject:drink 3Anglerfishjumpscare:drink 2Actual gameending:finish theglassFinds anending:drink 5Death bysandcrush:drink 3QuantumMoonspotted:drink 1EnteringDarkBramble:drink 1Reaches the'eye' throughthe QuantumMoon: drink5Een boomraken opTimberHeart: drink1Giantsdeeptornado:drink 1Quantumpuzzle:drink 3Fallinginto theblack hole:drink 1Solarstation:drink 3Forgettingthe suit:drink 1Interloperbinnegaan:drink 3Supernova:drink 3Crashingthe ship:drink 2Schip valtdoor deblack holezonder uerin: drink 1Eaten byAnglerFish: drink1Deathbeforenova:drink 1Autopilotinto theSun: drink3Marshmellowroosteren:drink 1Death byasphyxiation:drink 1Death byfalldamage:drink 1Ash twinproject:drink 3Anglerfishjumpscare:drink 2Actual gameending:finish theglassFinds anending:drink 5Death bysandcrush:drink 3QuantumMoonspotted:drink 1EnteringDarkBramble:drink 1Reaches the'eye' throughthe QuantumMoon: drink5

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Een boom raken op Timber Heart: drink 1
  2. Giants deep tornado: drink 1
  3. Quantum puzzle: drink 3
  4. Falling into the black hole: drink 1
  5. Solar station: drink 3
  6. Forgetting the suit: drink 1
  7. Interloper binnegaan: drink 3
  8. Supernova: drink 3
  9. Crashing the ship: drink 2
  10. Schip valt door de black hole zonder u erin: drink 1
  11. Eaten by Angler Fish: drink 1
  12. Death before nova: drink 1
  13. Autopilot into the Sun: drink 3
  14. Marshmellow roosteren: drink 1
  15. Death by asphyxiation: drink 1
  16. Death by fall damage: drink 1
  17. Ash twin project: drink 3
  18. Anglerfish jumpscare: drink 2
  19. Actual game ending: finish the glass
  20. Finds an ending: drink 5
  21. Death by sand crush: drink 3
  22. Quantum Moon spotted: drink 1
  23. Entering Dark Bramble: drink 1
  24. Reaches the 'eye' through the Quantum Moon: drink 5