StorySilid-aralanEskwelaGamitIsipKuwentoStudyKlaseLessonPaperTuroSulatSmartReadingMag-aaralCountingMindTeachAralBookPagbasaKnowledgeTitserAnswerRoomPapelTeacherTalinoStudentSchoolLearnPagbilangKaalamanReadWriteLibroGuroPagsulatClassBasaStorySilid-aralanEskwelaGamitIsipKuwentoStudyKlaseLessonPaperTuroSulatSmartReadingMag-aaralCountingMindTeachAralBookPagbasaKnowledgeTitserAnswerRoomPapelTeacherTalinoStudentSchoolLearnPagbilangKaalamanReadWriteLibroGuroPagsulatClassBasa

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story
  2. Silid-aralan
  3. Eskwela
  4. Gamit
  5. Isip
  6. Kuwento
  7. Study
  8. Klase
  9. Lesson
  10. Paper
  11. Turo
  12. Sulat
  13. Smart
  14. Reading
  15. Mag-aaral
  16. Counting
  17. Mind
  18. Teach
  19. Aral
  20. Book
  21. Pagbasa
  22. Knowledge
  23. Titser
  24. Answer
  25. Room
  26. Papel
  27. Teacher
  28. Talino
  29. Student
  30. School
  31. Learn
  32. Pagbilang
  33. Kaalaman
  34. Read
  35. Write
  36. Libro
  37. Guro
  38. Pagsulat
  39. Class
  40. Basa