StudentTeacherSulatSchoolGamitRoomBookKaalamanTeachLessonBasaKlaseCountingAralPagbilangGuroPagsulatPagbasaWriteSmartSilid-aralanKnowledgeKuwentoIsipReadAnswerClassEskwelaReadingMag-aaralStoryPapelPaperStudyTalinoTuroMindTitserLearnLibroStudentTeacherSulatSchoolGamitRoomBookKaalamanTeachLessonBasaKlaseCountingAralPagbilangGuroPagsulatPagbasaWriteSmartSilid-aralanKnowledgeKuwentoIsipReadAnswerClassEskwelaReadingMag-aaralStoryPapelPaperStudyTalinoTuroMindTitserLearnLibro

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Student
  2. Teacher
  3. Sulat
  4. School
  5. Gamit
  6. Room
  7. Book
  8. Kaalaman
  9. Teach
  10. Lesson
  11. Basa
  12. Klase
  13. Counting
  14. Aral
  15. Pagbilang
  16. Guro
  17. Pagsulat
  18. Pagbasa
  19. Write
  20. Smart
  21. Silid-aralan
  22. Knowledge
  23. Kuwento
  24. Isip
  25. Read
  26. Answer
  27. Class
  28. Eskwela
  29. Reading
  30. Mag-aaral
  31. Story
  32. Papel
  33. Paper
  34. Study
  35. Talino
  36. Turo
  37. Mind
  38. Titser
  39. Learn
  40. Libro