TeachTuroKuwentoPaperPapelKlaseTalinoGamitLessonStudentKaalamanLibroMag-aaralBasaIsipCountingSmartWritePagbasaPagbilangStudyBookPagsulatAnswerKnowledgeSulatSchoolAralEskwelaStoryTeacherLearnMindClassRoomReadSilid-aralanTitserGuroReadingTeachTuroKuwentoPaperPapelKlaseTalinoGamitLessonStudentKaalamanLibroMag-aaralBasaIsipCountingSmartWritePagbasaPagbilangStudyBookPagsulatAnswerKnowledgeSulatSchoolAralEskwelaStoryTeacherLearnMindClassRoomReadSilid-aralanTitserGuroReading

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
  1. Teach
  2. Turo
  3. Kuwento
  4. Paper
  5. Papel
  6. Klase
  7. Talino
  8. Gamit
  9. Lesson
  10. Student
  11. Kaalaman
  12. Libro
  13. Mag-aaral
  14. Basa
  15. Isip
  16. Counting
  17. Smart
  18. Write
  19. Pagbasa
  20. Pagbilang
  21. Study
  22. Book
  23. Pagsulat
  24. Answer
  25. Knowledge
  26. Sulat
  27. School
  28. Aral
  29. Eskwela
  30. Story
  31. Teacher
  32. Learn
  33. Mind
  34. Class
  35. Room
  36. Read
  37. Silid-aralan
  38. Titser
  39. Guro
  40. Reading