PapelPagsulatMindStorySilid-aralanSulatLearnTeachTitserLessonPaperLibroAnswerIsipRoomClassGuroTeacherStudyEskwelaTuroPagbasaKlaseKaalamanReadingReadSchoolKnowledgeWriteGamitAralStudentMag-aaralBookKuwentoCountingTalinoPagbilangBasaSmartPapelPagsulatMindStorySilid-aralanSulatLearnTeachTitserLessonPaperLibroAnswerIsipRoomClassGuroTeacherStudyEskwelaTuroPagbasaKlaseKaalamanReadingReadSchoolKnowledgeWriteGamitAralStudentMag-aaralBookKuwentoCountingTalinoPagbilangBasaSmart

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Papel
  2. Pagsulat
  3. Mind
  4. Story
  5. Silid-aralan
  6. Sulat
  7. Learn
  8. Teach
  9. Titser
  10. Lesson
  11. Paper
  12. Libro
  13. Answer
  14. Isip
  15. Room
  16. Class
  17. Guro
  18. Teacher
  19. Study
  20. Eskwela
  21. Turo
  22. Pagbasa
  23. Klase
  24. Kaalaman
  25. Reading
  26. Read
  27. School
  28. Knowledge
  29. Write
  30. Gamit
  31. Aral
  32. Student
  33. Mag-aaral
  34. Book
  35. Kuwento
  36. Counting
  37. Talino
  38. Pagbilang
  39. Basa
  40. Smart