StoryKuwentoClassPagbilangPagsulatBasaBookLessonStudyKnowledgeGuroStudentTeacherSulatSmartTuroMindMag-aaralWriteReadingGamitLibroKlaseSchoolEskwelaCountingPagbasaTalinoIsipKaalamanPaperSilid-aralanTeachAnswerPapelTitserRoomLearnReadAralStoryKuwentoClassPagbilangPagsulatBasaBookLessonStudyKnowledgeGuroStudentTeacherSulatSmartTuroMindMag-aaralWriteReadingGamitLibroKlaseSchoolEskwelaCountingPagbasaTalinoIsipKaalamanPaperSilid-aralanTeachAnswerPapelTitserRoomLearnReadAral

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story
  2. Kuwento
  3. Class
  4. Pagbilang
  5. Pagsulat
  6. Basa
  7. Book
  8. Lesson
  9. Study
  10. Knowledge
  11. Guro
  12. Student
  13. Teacher
  14. Sulat
  15. Smart
  16. Turo
  17. Mind
  18. Mag-aaral
  19. Write
  20. Reading
  21. Gamit
  22. Libro
  23. Klase
  24. School
  25. Eskwela
  26. Counting
  27. Pagbasa
  28. Talino
  29. Isip
  30. Kaalaman
  31. Paper
  32. Silid-aralan
  33. Teach
  34. Answer
  35. Papel
  36. Titser
  37. Room
  38. Learn
  39. Read
  40. Aral