MindKuwentoLessonSmartMag-aaralTeacherPagbasaKlaseSchoolSilid-aralanGamitIsipBasaPagsulatBookRoomStudyKnowledgeReadingStudentLearnAnswerGuroStoryCountingWritePaperEskwelaTitserLibroAralTeachClassSulatPapelTuroPagbilangReadTalinoKaalamanMindKuwentoLessonSmartMag-aaralTeacherPagbasaKlaseSchoolSilid-aralanGamitIsipBasaPagsulatBookRoomStudyKnowledgeReadingStudentLearnAnswerGuroStoryCountingWritePaperEskwelaTitserLibroAralTeachClassSulatPapelTuroPagbilangReadTalinoKaalaman

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mind
  2. Kuwento
  3. Lesson
  4. Smart
  5. Mag-aaral
  6. Teacher
  7. Pagbasa
  8. Klase
  9. School
  10. Silid-aralan
  11. Gamit
  12. Isip
  13. Basa
  14. Pagsulat
  15. Book
  16. Room
  17. Study
  18. Knowledge
  19. Reading
  20. Student
  21. Learn
  22. Answer
  23. Guro
  24. Story
  25. Counting
  26. Write
  27. Paper
  28. Eskwela
  29. Titser
  30. Libro
  31. Aral
  32. Teach
  33. Class
  34. Sulat
  35. Papel
  36. Turo
  37. Pagbilang
  38. Read
  39. Talino
  40. Kaalaman