SmartBasaStudentTuroPagsulatAralKuwentoPagbilangStudyCountingBookGamitGuroClassPagbasaTeachMag-aaralEskwelaKnowledgeAnswerReadLibroSulatTeacherMindLearnKlaseSilid-aralanTitserStoryPapelRoomReadingLessonIsipSchoolPaperTalinoKaalamanWriteSmartBasaStudentTuroPagsulatAralKuwentoPagbilangStudyCountingBookGamitGuroClassPagbasaTeachMag-aaralEskwelaKnowledgeAnswerReadLibroSulatTeacherMindLearnKlaseSilid-aralanTitserStoryPapelRoomReadingLessonIsipSchoolPaperTalinoKaalamanWrite

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
  1. Smart
  2. Basa
  3. Student
  4. Turo
  5. Pagsulat
  6. Aral
  7. Kuwento
  8. Pagbilang
  9. Study
  10. Counting
  11. Book
  12. Gamit
  13. Guro
  14. Class
  15. Pagbasa
  16. Teach
  17. Mag-aaral
  18. Eskwela
  19. Knowledge
  20. Answer
  21. Read
  22. Libro
  23. Sulat
  24. Teacher
  25. Mind
  26. Learn
  27. Klase
  28. Silid-aralan
  29. Titser
  30. Story
  31. Papel
  32. Room
  33. Reading
  34. Lesson
  35. Isip
  36. School
  37. Paper
  38. Talino
  39. Kaalaman
  40. Write