GamitReadLearnGuroTalinoClassTitserPaperKuwentoSilid-aralanPagbasaMindSmartCountingTeacherKlaseAralPapelStoryMag-aaralSchoolStudyLessonEskwelaLibroBookPagsulatAnswerKnowledgeRoomTeachWritePagbilangTuroIsipSulatReadingStudentBasaKaalamanGamitReadLearnGuroTalinoClassTitserPaperKuwentoSilid-aralanPagbasaMindSmartCountingTeacherKlaseAralPapelStoryMag-aaralSchoolStudyLessonEskwelaLibroBookPagsulatAnswerKnowledgeRoomTeachWritePagbilangTuroIsipSulatReadingStudentBasaKaalaman

ARAL Program - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gamit
  2. Read
  3. Learn
  4. Guro
  5. Talino
  6. Class
  7. Titser
  8. Paper
  9. Kuwento
  10. Silid-aralan
  11. Pagbasa
  12. Mind
  13. Smart
  14. Counting
  15. Teacher
  16. Klase
  17. Aral
  18. Papel
  19. Story
  20. Mag-aaral
  21. School
  22. Study
  23. Lesson
  24. Eskwela
  25. Libro
  26. Book
  27. Pagsulat
  28. Answer
  29. Knowledge
  30. Room
  31. Teach
  32. Write
  33. Pagbilang
  34. Turo
  35. Isip
  36. Sulat
  37. Reading
  38. Student
  39. Basa
  40. Kaalaman