ClockSpeedVirtualMemoryAccumulatorALUMSBVolatileCacheCoresCPUPrimaryStorageHDDMDRSSD65MARFetchExecuteCycleOpticalStorageProgramCounterEmbeddedSystemRAMMagneticStorageRegister23VonNeumannROMClockSpeedVirtualMemoryAccumulatorALUMSBVolatileCacheCoresCPUPrimaryStorageHDDMDRSSD65MARFetchExecuteCycleOpticalStorageProgramCounterEmbeddedSystemRAMMagneticStorageRegister23VonNeumannROM

1.1 & 1.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clock Speed
  2. Virtual Memory
  3. Accumulator
  4. ALU
  5. MSB
  6. Volatile
  7. Cache
  8. Cores
  9. CPU
  10. Primary Storage
  11. HDD
  12. MDR
  13. SSD
  14. 65
  15. MAR
  16. Fetch Execute Cycle
  17. Optical Storage
  18. Program Counter
  19. Embedded System
  20. RAM
  21. Magnetic Storage
  22. Register
  23. 23
  24. Von Neumann
  25. ROM