FetchExecuteCycleCacheProgramCounterOpticalStoragePrimaryStorageMDRCPUAccumulatorVonNeumannVirtualMemoryEmbeddedSystemSSD65MagneticStorageCoresVolatileMARRAMHDDROMMSBClockSpeedRegister23ALUFetchExecuteCycleCacheProgramCounterOpticalStoragePrimaryStorageMDRCPUAccumulatorVonNeumannVirtualMemoryEmbeddedSystemSSD65MagneticStorageCoresVolatileMARRAMHDDROMMSBClockSpeedRegister23ALU

1.1 & 1.2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fetch Execute Cycle
  2. Cache
  3. Program Counter
  4. Optical Storage
  5. Primary Storage
  6. MDR
  7. CPU
  8. Accumulator
  9. Von Neumann
  10. Virtual Memory
  11. Embedded System
  12. SSD
  13. 65
  14. Magnetic Storage
  15. Cores
  16. Volatile
  17. MAR
  18. RAM
  19. HDD
  20. ROM
  21. MSB
  22. Clock Speed
  23. Register
  24. 23
  25. ALU