Problem solving Digital Millennium Copyright Act (DMCA) Post- processing effects spline Parameters breadcrumbs Economcis dynamics Standard Structure Metacritic programmer FXAA- fast approximate anti-aliasing Technology dynamics computer vision syndrome (CVS) cell force feedback Motion paths state- based animation system Game state backstories Core Structure Alignment dynamics pre-baked animations Hue Saturation Game feel Contrast clipping immersive Entertainment Software Rating Board (ESRB) Achiever (Diamond) Bloom end-user license agreement (EULA) Gantt chart spatial representation balance Cultural dynamics Repetition Vignette gameplay subsystems Kickstarter demographics MDA framework Blended animation mood board Virtual Structure Physical immersion game flow Intellectual property (IP) animation state graph, or AnimStateGraph non- disclosure agreement (NDA) randomness funneling emphasis Political dynamics Positive reinforcement Sepia self- aware Social dynamics Explorer (Spade) PERT chart Problem solving Digital Millennium Copyright Act (DMCA) Post- processing effects spline Parameters breadcrumbs Economcis dynamics Standard Structure Metacritic programmer FXAA- fast approximate anti-aliasing Technology dynamics computer vision syndrome (CVS) cell force feedback Motion paths state- based animation system Game state backstories Core Structure Alignment dynamics pre-baked animations Hue Saturation Game feel Contrast clipping immersive Entertainment Software Rating Board (ESRB) Achiever (Diamond) Bloom end-user license agreement (EULA) Gantt chart spatial representation balance Cultural dynamics Repetition Vignette gameplay subsystems Kickstarter demographics MDA framework Blended animation mood board Virtual Structure Physical immersion game flow Intellectual property (IP) animation state graph, or AnimStateGraph non- disclosure agreement (NDA) randomness funneling emphasis Political dynamics Positive reinforcement Sepia self- aware Social dynamics Explorer (Spade) PERT chart
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Problem solving
Digital Millennium Copyright Act (DMCA)
Post-processing effects
spline
Parameters
breadcrumbs
Economcis dynamics
Standard Structure
Metacritic
programmer
FXAA- fast approximate anti-aliasing
Technology dynamics
computer vision syndrome (CVS)
cell
force feedback
Motion paths
state-based animation system
Game state
backstories
Core Structure
Alignment
dynamics
pre-baked animations
Hue
Saturation
Game feel
Contrast
clipping
immersive
Entertainment Software Rating Board (ESRB)
Achiever (Diamond)
Bloom
end-user license agreement (EULA)
Gantt chart
spatial representation
balance
Cultural dynamics
Repetition
Vignette
gameplay subsystems
Kickstarter
demographics
MDA framework
Blended animation
mood board
Virtual Structure
Physical immersion
game flow
Intellectual property (IP)
animation state graph, or AnimStateGraph
non-disclosure agreement (NDA)
randomness
funneling
emphasis
Political dynamics
Positive reinforcement
Sepia
self-aware
Social dynamics
Explorer (Spade)
PERT chart