free!MEDIUMCLOSE-UPTWO-SHOTINSERTSHOTCOWBOYSHOTtwo similarlyframed butreverse shotsare cut togetherto connect thecharacters.free!EXTREMELONGSHOTThis shotallows theaudience tofocus solely onone character.This shot lets yousee the orientation,meaning wherethey stand, and theinteraction betweenthe two characters.hows a character'sreaction tosomeone orsomething thatoccurred in theprevious shot.WIDESHOTSINGLECUTAWAYSHOTREACTIONSHOTfree!captures the subjectsfrom the waist up andincludes somesurrounding areaswithin the setting whilestill being closeenough to capture thecharacter's emotions.POINTOFVIEWshows what acharacter is lookingat, making theaudience feel likethey are watching theaction directlythrough the eyes ofthe characteFree!MEDIUMSHOTfree!OVER THESHOULDERFULLSHOTshows a vastamount of thescene's locationwhile making thecharacters appearsmall, if visible, inthe space.where the subjectfills most of theframe (top tobottom) from headto toe, filling mostof the frame.shows acharacter frombehind theshoulder ofanothercharacter.EXTREMECLOSE-UPCLOSE-UPcaptures thehuman subject'sentire body alongwith room to seethe location orplace of the scene.SHOTREVERSESHOTcaptures ahumansubject's facefrom aboutmid-chestframes thecharacter mid-thigh to allow theaudience to seethe character'sgun holster withinthe shot.close-ups/extremeclose-ups thatemphasize aparticular objectinside a scene thatis crucial to thestory.the subject'shead andface take upmost of theframeadditional detailsto enhance thestory but notdirectly related tothe main action inthe scene.free!MEDIUMCLOSE-UPTWO-SHOTINSERTSHOTCOWBOYSHOTtwo similarlyframed butreverse shotsare cut togetherto connect thecharacters.free!EXTREMELONGSHOTThis shotallows theaudience tofocus solely onone character.This shot lets yousee the orientation,meaning wherethey stand, and theinteraction betweenthe two characters.hows a character'sreaction tosomeone orsomething thatoccurred in theprevious shot.WIDESHOTSINGLECUTAWAYSHOTREACTIONSHOTfree!captures the subjectsfrom the waist up andincludes somesurrounding areaswithin the setting whilestill being closeenough to capture thecharacter's emotions.POINTOFVIEWshows what acharacter is lookingat, making theaudience feel likethey are watching theaction directlythrough the eyes ofthe characteFree!MEDIUMSHOTfree!OVER THESHOULDERFULLSHOTshows a vastamount of thescene's locationwhile making thecharacters appearsmall, if visible, inthe space.where the subjectfills most of theframe (top tobottom) from headto toe, filling mostof the frame.shows acharacter frombehind theshoulder ofanothercharacter.EXTREMECLOSE-UPCLOSE-UPcaptures thehuman subject'sentire body alongwith room to seethe location orplace of the scene.SHOTREVERSESHOTcaptures ahumansubject's facefrom aboutmid-chestframes thecharacter mid-thigh to allow theaudience to seethe character'sgun holster withinthe shot.close-ups/extremeclose-ups thatemphasize aparticular objectinside a scene thatis crucial to thestory.the subject'shead andface take upmost of theframeadditional detailsto enhance thestory but notdirectly related tothe main action inthe scene.

shot coverage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. free!
  2. MEDIUM CLOSE-UP
  3. TWO-SHOT
  4. INSERT SHOT
  5. COWBOY SHOT
  6. two similarly framed but reverse shots are cut together to connect the characters.
  7. free!
  8. EXTREME LONG SHOT
  9. This shot allows the audience to focus solely on one character.
  10. This shot lets you see the orientation, meaning where they stand, and the interaction between the two characters.
  11. hows a character's reaction to someone or something that occurred in the previous shot.
  12. WIDE SHOT
  13. SINGLE
  14. CUTAWAY SHOT
  15. REACTION SHOT
  16. free!
  17. captures the subjects from the waist up and includes some surrounding areas within the setting while still being close enough to capture the character's emotions.
  18. POINT OF VIEW
  19. shows what a character is looking at, making the audience feel like they are watching the action directly through the eyes of the characte
  20. Free!
  21. MEDIUM SHOT
  22. free!
  23. OVER THE SHOULDER
  24. FULL SHOT
  25. shows a vast amount of the scene's location while making the characters appear small, if visible, in the space.
  26. where the subject fills most of the frame (top to bottom) from head to toe, filling most of the frame.
  27. shows a character from behind the shoulder of another character.
  28. EXTREME CLOSE-UP
  29. CLOSE-UP
  30. captures the human subject's entire body along with room to see the location or place of the scene.
  31. SHOT REVERSE SHOT
  32. captures a human subject's face from about mid-chest
  33. frames the character mid-thigh to allow the audience to see the character's gun holster within the shot.
  34. close-ups/extreme close-ups that emphasize a particular object inside a scene that is crucial to the story.
  35. the subject's head and face take up most of the frame
  36. additional details to enhance the story but not directly related to the main action in the scene.