hyperbole Silva drinks water Simile Learn a character trait based on their words Character is described Learn a character trait based on body language Setting is described Repetition metaphor Personification Hyperbole Onomatopoeia Learn a character trait based on their actions Someone in the room sneezes Describe the mood Imagery Simile Man VS Self Conflict Metaphor Rhyme Man VS Society Conflict Intense Mood Man VS Man conflict Come up with a theme for the story hyperbole Silva drinks water Simile Learn a character trait based on their words Character is described Learn a character trait based on body language Setting is described Repetition metaphor Personification Hyperbole Onomatopoeia Learn a character trait based on their actions Someone in the room sneezes Describe the mood Imagery Simile Man VS Self Conflict Metaphor Rhyme Man VS Society Conflict Intense Mood Man VS Man conflict Come up with a theme for the story
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hyperbole
Silva drinks water
Simile
Learn a character trait based on their words
Character is described
Learn a character trait based on body language
Setting is described
Repetition
metaphor
Personification
Hyperbole
Onomatopoeia
Learn a character trait based on their actions
Someone in the room sneezes
Describe the mood
Imagery
Simile
Man VS Self Conflict
Metaphor
Rhyme
Man VS Society Conflict
Intense Mood
Man VS Man conflict
Come up with a theme for the story