Describe the mood Rhyme Man VS Man conflict Imagery Personification Man VS Self Conflict Metaphor Learn a character trait based on their words Intense Mood Setting is described metaphor Man VS Society Conflict Onomatopoeia Character is described Silva drinks water Simile Simile hyperbole Someone in the room sneezes Come up with a theme for the story Learn a character trait based on body language Repetition Hyperbole Learn a character trait based on their actions Describe the mood Rhyme Man VS Man conflict Imagery Personification Man VS Self Conflict Metaphor Learn a character trait based on their words Intense Mood Setting is described metaphor Man VS Society Conflict Onomatopoeia Character is described Silva drinks water Simile Simile hyperbole Someone in the room sneezes Come up with a theme for the story Learn a character trait based on body language Repetition Hyperbole Learn a character trait based on their actions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Describe the mood
Rhyme
Man VS Man conflict
Imagery
Personification
Man VS Self Conflict
Metaphor
Learn a character trait based on their words
Intense Mood
Setting is described
metaphor
Man VS Society Conflict
Onomatopoeia
Character is described
Silva drinks water
Simile
Simile
hyperbole
Someone in the room sneezes
Come up with a theme for the story
Learn a character trait based on body language
Repetition
Hyperbole
Learn a character trait based on their actions