Man VSManconflictSetting isdescribedLearn acharactertrait basedon theirwordsRepetitionCharacterisdescribedHyperboleDescribethemoodLearn acharactertrait basedon theiractionshyperboleSomeonein theroomsneezesRhymeSimileMan VSSocietyConflictMetaphorSimilePersonificationSilvadrinkswaterOnomatopoeiaImagerymetaphorLearn acharactertrait basedon bodylanguageCome upwith atheme forthe storyManVS SelfConflictIntenseMoodMan VSManconflictSetting isdescribedLearn acharactertrait basedon theirwordsRepetitionCharacterisdescribedHyperboleDescribethemoodLearn acharactertrait basedon theiractionshyperboleSomeonein theroomsneezesRhymeSimileMan VSSocietyConflictMetaphorSimilePersonificationSilvadrinkswaterOnomatopoeiaImagerymetaphorLearn acharactertrait basedon bodylanguageCome upwith atheme forthe storyManVS SelfConflictIntenseMood

Literary Device BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Man VS Man conflict
  2. Setting is described
  3. Learn a character trait based on their words
  4. Repetition
  5. Character is described
  6. Hyperbole
  7. Describe the mood
  8. Learn a character trait based on their actions
  9. hyperbole
  10. Someone in the room sneezes
  11. Rhyme
  12. Simile
  13. Man VS Society Conflict
  14. Metaphor
  15. Simile
  16. Personification
  17. Silva drinks water
  18. Onomatopoeia
  19. Imagery
  20. metaphor
  21. Learn a character trait based on body language
  22. Come up with a theme for the story
  23. Man VS Self Conflict
  24. Intense Mood