Man VS Man conflict Learn a character trait based on their actions Simile hyperbole Rhyme Personification Setting is described Man VS Society Conflict Silva drinks water Character is described Repetition Come up with a theme for the story Metaphor Learn a character trait based on their words metaphor Someone in the room sneezes Hyperbole Intense Mood Simile Man VS Self Conflict Imagery Learn a character trait based on body language Onomatopoeia Describe the mood Man VS Man conflict Learn a character trait based on their actions Simile hyperbole Rhyme Personification Setting is described Man VS Society Conflict Silva drinks water Character is described Repetition Come up with a theme for the story Metaphor Learn a character trait based on their words metaphor Someone in the room sneezes Hyperbole Intense Mood Simile Man VS Self Conflict Imagery Learn a character trait based on body language Onomatopoeia Describe the mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man VS Man conflict
Learn a character trait based on their actions
Simile
hyperbole
Rhyme
Personification
Setting is described
Man VS Society Conflict
Silva drinks water
Character is described
Repetition
Come up with a theme for the story
Metaphor
Learn a character trait based on their words
metaphor
Someone in the room sneezes
Hyperbole
Intense Mood
Simile
Man VS Self Conflict
Imagery
Learn a character trait based on body language
Onomatopoeia
Describe the mood