while ___ ___ benchmark ___ ___ barked ___ ___ spine ___ ___ robe ___ ___ telescope ___ ___ closing ___ ___ marshland ___ ___ scarlet ___ ___ tapped ___ ___ blazing ___ ___ artistic ___ ___ painted ___ ___ twin ___ ___ grave ___ ___ blaze ___ ___ harmless ___ ___ spinning ___ ___ drape ___ ___ harness ___ ___ pride ___ ___ frighten ___ ___ wide ___ ___ rob ___ ___ twine ___ ___ while ___ ___ benchmark ___ ___ barked ___ ___ spine ___ ___ robe ___ ___ telescope ___ ___ closing ___ ___ marshland ___ ___ scarlet ___ ___ tapped ___ ___ blazing ___ ___ artistic ___ ___ painted ___ ___ twin ___ ___ grave ___ ___ blaze ___ ___ harmless ___ ___ spinning ___ ___ drape ___ ___ harness ___ ___ pride ___ ___ frighten ___ ___ wide ___ ___ rob ___ ___ twine ___ ___
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
while ___ ___
benchmark ___ ___
barked ___ ___
spine ___ ___
robe ___ ___
telescope ___ ___
closing ___ ___
marshland ___ ___
scarlet ___ ___
tapped ___ ___
blazing ___ ___
artistic ___ ___
painted ___ ___
twin ___ ___
grave ___ ___
blaze ___ ___
harmless ___ ___
spinning ___ ___
drape ___ ___
harness ___ ___
pride ___ ___
frighten ___ ___
wide ___ ___
rob ___ ___
twine ___ ___