SitSpin 5revsSplitJumpWaltzJump -LoopCreative :20 secondroutine . 2jumps ,1 spinand field moveForwardOutsideturnsequenceCreativestraight linefootworksequence using1/2 the iceBackwardsPivotLutzJumpBack 3mohawkaround acircleOutsideSpreadEagleSalchow -Toeloop -LoopBackwardsInside 3turnBackwardsOutsideEdgesBackwardsInsideEdgesInsideSpreadeagleOne footspin withbackcrossoversLoopjumpFlip Jump- fallingleaf toeloopCamelSpinInaBauerFlip Jumpholdinglanding for8 secondsForwardCircle onCircleBackspin5 rev'sShoot theduckgetting upon 1 footSitSpin 5revsSplitJumpWaltzJump -LoopCreative :20 secondroutine . 2jumps ,1 spinand field moveForwardOutsideturnsequenceCreativestraight linefootworksequence using1/2 the iceBackwardsPivotLutzJumpBack 3mohawkaround acircleOutsideSpreadEagleSalchow -Toeloop -LoopBackwardsInside 3turnBackwardsOutsideEdgesBackwardsInsideEdgesInsideSpreadeagleOne footspin withbackcrossoversLoopjumpFlip Jump- fallingleaf toeloopCamelSpinInaBauerFlip Jumpholdinglanding for8 secondsForwardCircle onCircleBackspin5 rev'sShoot theduckgetting upon 1 foot

STAR 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sit Spin 5 revs
  2. Split Jump
  3. Waltz Jump - Loop
  4. Creative : 20 second routine . 2 jumps ,1 spin and field move
  5. Forward Outside turn sequence
  6. Creative straight line footwork sequence using 1/2 the ice
  7. Backwards Pivot
  8. Lutz Jump
  9. Back 3 mohawk around a circle
  10. Outside Spread Eagle
  11. Salchow - Toeloop - Loop
  12. Backwards Inside 3 turn
  13. Backwards Outside Edges
  14. Backwards Inside Edges
  15. Inside Spread eagle
  16. One foot spin with back crossovers
  17. Loop jump
  18. Flip Jump - falling leaf toe loop
  19. Camel Spin
  20. Ina Bauer
  21. Flip Jump holding landing for 8 seconds
  22. Forward Circle on Circle
  23. Backspin 5 rev's
  24. Shoot the duck getting up on 1 foot