down 2 Vertical compression by a factor of 3 Reflects over y- axis Square Root Vertical compression by a factor of 5 Exponential Cubic up 3 right 2 left 5 Reflects over x- axis and y-axis down 3 right 5 Reflects over x- axis Rational right 3 Does not change Quadratic Vertical stretch by a factor of 3 left 3 left 2 Vertical stretch by a factor of 5 down 4 down 5 up 2 right 4 up 4 Absolute Value up 5 left 4 down 2 Vertical compression by a factor of 3 Reflects over y- axis Square Root Vertical compression by a factor of 5 Exponential Cubic up 3 right 2 left 5 Reflects over x- axis and y-axis down 3 right 5 Reflects over x- axis Rational right 3 Does not change Quadratic Vertical stretch by a factor of 3 left 3 left 2 Vertical stretch by a factor of 5 down 4 down 5 up 2 right 4 up 4 Absolute Value up 5 left 4
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
down 2
Vertical compression by a factor of 3
Reflects over y-axis
Square Root
Vertical compression by a factor of 5
Exponential
Cubic
up 3
right 2
left 5
Reflects over x-axis and y-axis
down 3
right 5
Reflects over x-axis
Rational
right 3
Does not change
Quadratic
Vertical stretch by a factor of 3
left 3
left 2
Vertical stretch by a factor of 5
down 4
down 5
up 2
right 4
up 4
Absolute Value
up 5
left 4