Range No, not function Y- Values Recursive Formula A(n- 1) Opposite Slopes One- to-one Yes, function Reflection Different Slopes Relation Set Notation Any term Output X- Values Function Explicit Formula Write Function Mapping Diagram Transformation Translation Rotation First term Graph Function Arithmetic f(x) Vertical Line Test Input Same Slopes Evalute Domain Range No, not function Y- Values Recursive Formula A(n- 1) Opposite Slopes One- to-one Yes, function Reflection Different Slopes Relation Set Notation Any term Output X- Values Function Explicit Formula Write Function Mapping Diagram Transformation Translation Rotation First term Graph Function Arithmetic f(x) Vertical Line Test Input Same Slopes Evalute Domain
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Range
No, not function
Y-Values
Recursive Formula
A(n-1)
Opposite Slopes
One-to-one
Yes, function
Reflection
Different Slopes
Relation
Set Notation
Any term
Output
X-Values
Function
Explicit Formula
Write Function
Mapping Diagram
Transformation
Translation
Rotation
First term
Graph Function
Arithmetic
f(x)
Vertical Line Test
Input
Same Slopes
Evalute
Domain