parameterprimitivevariablesyntaxerrorclassdeclarenullpointerexceptioninitializevoidmethodlogicerrorreferencetypeattributestatementnon-voidmethodarithmeticexceptionobjectbehaviourvariableoverloadedargumentdatatyperuntimeerrorstaticvariablereturntypeconstructorparameterprimitivevariablesyntaxerrorclassdeclarenullpointerexceptioninitializevoidmethodlogicerrorreferencetypeattributestatementnon-voidmethodarithmeticexceptionobjectbehaviourvariableoverloadedargumentdatatyperuntimeerrorstaticvariablereturntypeconstructor

Java Programming - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. parameter
  2. primitive variable
  3. syntax error
  4. class
  5. declare
  6. null pointer exception
  7. initialize
  8. void method
  9. logic error
  10. reference type
  11. attribute
  12. statement
  13. non-void method
  14. arithmetic exception
  15. object
  16. behaviour
  17. variable
  18. overloaded
  19. argument
  20. data type
  21. runtime error
  22. static variable
  23. return type
  24. constructor