How tousemarkersClassroomPromise#4Comingin fromRecessGroupworkClassroomPromise#3ClassroomPromise#2Walkingin theHallwayHandingin WorkGetting outWhiteboardsPuttingawaybooksGoing to thebathroom/forwaterChillTimeGym timeinstrucitonsClassroomPromise#1AnsweringquestionsonWhiteboardsAnnouncementsQuietReadingWorktimeGoingout forrecessPlugging inachromebookUsing achromebookWatchinga videoReadAloudsEnd ofDayClean upHow tousemarkersClassroomPromise#4Comingin fromRecessGroupworkClassroomPromise#3ClassroomPromise#2Walkingin theHallwayHandingin WorkGetting outWhiteboardsPuttingawaybooksGoing to thebathroom/forwaterChillTimeGym timeinstrucitonsClassroomPromise#1AnsweringquestionsonWhiteboardsAnnouncementsQuietReadingWorktimeGoingout forrecessPlugging inachromebookUsing achromebookWatchinga videoReadAloudsEnd ofDayClean up

Classroom Procedures and Rules - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. How to use markers
  2. Classroom Promise #4
  3. Coming in from Recess
  4. Groupwork
  5. Classroom Promise #3
  6. Classroom Promise #2
  7. Walking in the Hallway
  8. Handing in Work
  9. Getting out Whiteboards
  10. Putting away books
  11. Going to the bathroom/for water
  12. Chill Time
  13. Gym time instrucitons
  14. Classroom Promise #1
  15. Answering questions on Whiteboards
  16. Announcements
  17. Quiet Reading
  18. Work time
  19. Going out for recess
  20. Plugging in a chromebook
  21. Using a chromebook
  22. Watching a video
  23. Read Alouds
  24. End of Day Clean up