gatherknowledgedesignscientificmeasurementqualitativecasestudiesbiastextualanalysisfocusgroupdiscussionsobservationdatasignssensesexperience/stime-intensivehypothesis/sesanalysisanswerexperimentpersonalnon-numericexperientialinformationgatherknowledgedesignscientificmeasurementqualitativecasestudiesbiastextualanalysisfocusgroupdiscussionsobservationdatasignssensesexperience/stime-intensivehypothesis/sesanalysisanswerexperimentpersonalnon-numericexperientialinformation

MIQ: Experiential Method - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gather
  2. knowledge
  3. design
  4. scientific
  5. measurement
  6. qualitative
  7. case studies
  8. bias
  9. textual analysis
  10. focus group discussions
  11. observation
  12. data
  13. signs
  14. senses
  15. experience/s
  16. time-intensive
  17. hypothesis/ses
  18. analysis
  19. answer
  20. experiment
  21. personal
  22. non-numeric
  23. experiential
  24. information