TPKPlayer givesan emotionalspeech ordramatic RPmomentAt least 2screamsand 1 isfrom fassieNat1Someonestarts a fightthat could beeasilyavoidedCringeLoreConsecutiveNat 20sCombatNat20EarlyAdvantageUsedHopeUsedPlayer usesa creativesolution thatthe DM didn'tsee comingDanmakes anEntranceWRollDMWinsPlayermakes aPop-CultureReferenceCammycomesbefore10PMInterferenceUsedConsecutiveNat 1sPlayermakes ajoke incharacterPartydiscoverswhat isProject:False HydraKillMoveParty spendsat least 10+mins debatingon what to donextTPKPlayer givesan emotionalspeech ordramatic RPmomentAt least 2screamsand 1 isfrom fassieNat1Someonestarts a fightthat could beeasilyavoidedCringeLoreConsecutiveNat 20sCombatNat20EarlyAdvantageUsedHopeUsedPlayer usesa creativesolution thatthe DM didn'tsee comingDanmakes anEntranceWRollDMWinsPlayermakes aPop-CultureReferenceCammycomesbefore10PMInterferenceUsedConsecutiveNat 1sPlayermakes ajoke incharacterPartydiscoverswhat isProject:False HydraKillMoveParty spendsat least 10+mins debatingon what to donext

Bingo #17 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TPK
  2. Player gives an emotional speech or dramatic RP moment
  3. At least 2 screams and 1 is from fassie
  4. Nat 1
  5. Someone starts a fight that could be easily avoided
  6. Cringe
  7. Lore
  8. Consecutive Nat 20s
  9. Combat
  10. Nat 20
  11. Early Advantage Used
  12. Hope Used
  13. Player uses a creative solution that the DM didn't see coming
  14. Dan makes an Entrance
  15. W Roll
  16. DM Wins
  17. Player makes a Pop-Culture Reference
  18. Cammy comes before 10PM
  19. Interference Used
  20. Consecutive Nat 1s
  21. Player makes a joke in character
  22. Party discovers what is Project: False Hydra
  23. Kill Move
  24. Party spends at least 10+ mins debating on what to do next