SyntaxSystem2MorphemesFramingCognitivebias Functionalfixedness Salienceof surfacesimilarities   System 1  Linguisticrelativity StroopTest Thinslicing SchemaLanguageacquisitionRepresentativenessheuristicBabbling HindsightbiasCognitiveeconomy Availabilityheuristic Mentalsets Broca’sareaPhonemesMetalinguisticinsightWernicke'sareaHindsightbias SyntaxSystem2MorphemesFramingCognitivebias Functionalfixedness Salienceof surfacesimilarities   System 1  Linguisticrelativity StroopTest Thinslicing SchemaLanguageacquisitionRepresentativenessheuristicBabbling HindsightbiasCognitiveeconomy Availabilityheuristic Mentalsets Broca’sareaPhonemesMetalinguisticinsightWernicke'sareaHindsightbias 

PSYC 105 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Syntax
  2. System 2
  3. Morphemes
  4. Framing
  5. Cognitive bias
  6. Functional fixedness
  7. Salience of surface similarities
  8. System 1
  9. Linguistic relativity
  10. Stroop Test
  11. Thin slicing
  12. Schema
  13. Language acquisition
  14. Representativeness heuristic
  15. Babbling
  16. Hindsight bias
  17. Cognitive economy
  18. Availability heuristic
  19. Mental sets
  20. Broca’s area
  21. Phonemes
  22. Metalinguistic insight
  23. Wernicke's area
  24. Hindsight bias