Syntax Hindsight bias Phonemes System 2 Stroop Test Functional fixedness Morphemes Mental sets Wernicke's area Salience of surface similarities Schema Babbling Metalinguistic insight Availability heuristic Cognitive economy Linguistic relativity Broca’s area Language acquisition Hindsight bias Thin slicing System 1 Framing Representativeness heuristic Cognitive bias Syntax Hindsight bias Phonemes System 2 Stroop Test Functional fixedness Morphemes Mental sets Wernicke's area Salience of surface similarities Schema Babbling Metalinguistic insight Availability heuristic Cognitive economy Linguistic relativity Broca’s area Language acquisition Hindsight bias Thin slicing System 1 Framing Representativeness heuristic Cognitive bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Syntax
Hindsight bias
Phonemes
System 2
Stroop Test
Functional fixedness
Morphemes
Mental sets
Wernicke's area
Salience of surface similarities
Schema
Babbling
Metalinguistic insight
Availability heuristic
Cognitive economy
Linguistic relativity
Broca’s area
Language acquisition
Hindsight bias
Thin slicing
System 1
Framing
Representativeness heuristic
Cognitive bias