SyntaxHindsightbias PhonemesSystem2 StroopTest Functionalfixedness MorphemesMentalsets Wernicke'sareaSalienceof surfacesimilarities SchemaBabbling MetalinguisticinsightAvailabilityheuristic Cognitiveeconomy LinguisticrelativityBroca’sareaLanguageacquisitionHindsightbiasThinslicing   System 1  FramingRepresentativenessheuristicCognitivebias SyntaxHindsightbias PhonemesSystem2 StroopTest Functionalfixedness MorphemesMentalsets Wernicke'sareaSalienceof surfacesimilarities SchemaBabbling MetalinguisticinsightAvailabilityheuristic Cognitiveeconomy LinguisticrelativityBroca’sareaLanguageacquisitionHindsightbiasThinslicing   System 1  FramingRepresentativenessheuristicCognitivebias 

PSYC 105 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Syntax
  2. Hindsight bias
  3. Phonemes
  4. System 2
  5. Stroop Test
  6. Functional fixedness
  7. Morphemes
  8. Mental sets
  9. Wernicke's area
  10. Salience of surface similarities
  11. Schema
  12. Babbling
  13. Metalinguistic insight
  14. Availability heuristic
  15. Cognitive economy
  16. Linguistic relativity
  17. Broca’s area
  18. Language acquisition
  19. Hindsight bias
  20. Thin slicing
  21. System 1
  22. Framing
  23. Representativeness heuristic
  24. Cognitive bias