Syntax Phonemes Availability heuristic System 2 Cognitive economy Language acquisition Babbling Metalinguistic insight Stroop Test Representativeness heuristic Cognitive bias Thin slicing Salience of surface similarities Mental sets Functional fixedness Linguistic relativity System 1 Framing Wernicke's area Morphemes Hindsight bias Broca’s area Schema Hindsight bias Syntax Phonemes Availability heuristic System 2 Cognitive economy Language acquisition Babbling Metalinguistic insight Stroop Test Representativeness heuristic Cognitive bias Thin slicing Salience of surface similarities Mental sets Functional fixedness Linguistic relativity System 1 Framing Wernicke's area Morphemes Hindsight bias Broca’s area Schema Hindsight bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Syntax
Phonemes
Availability heuristic
System 2
Cognitive economy
Language acquisition
Babbling
Metalinguistic insight
Stroop Test
Representativeness heuristic
Cognitive bias
Thin slicing
Salience of surface similarities
Mental sets
Functional fixedness
Linguistic relativity
System 1
Framing
Wernicke's area
Morphemes
Hindsight bias
Broca’s area
Schema
Hindsight bias