Missing2 landdropsTopdeckwinOneturn killBradshufflesother cardsinto his deckPeopleyapping oversomeone'sturnTruceimmediatelybrokenLarryplays thesame 12cardsForgettingto drawturn 1Land,SolRing,Arcanesignet, passManafloodedCharleshas 2+newdecksCommandergetscounteredWait, canI redothat?"I'm notthethreat"Triggersrememberedafter turn isdoneGettingmanascrewedCharles liesabout howmany GCshe hasLand,PassManascrewedMikestraightup cheatsSomeoneplays amountain,the best landInresponseRulesArgumentRollingto assigncombatMissing2 landdropsTopdeckwinOneturn killBradshufflesother cardsinto his deckPeopleyapping oversomeone'sturnTruceimmediatelybrokenLarryplays thesame 12cardsForgettingto drawturn 1Land,SolRing,Arcanesignet, passManafloodedCharleshas 2+newdecksCommandergetscounteredWait, canI redothat?"I'm notthethreat"Triggersrememberedafter turn isdoneGettingmanascrewedCharles liesabout howmany GCshe hasLand,PassManascrewedMikestraightup cheatsSomeoneplays amountain,the best landInresponseRulesArgumentRollingto assigncombat

Magic Bingo v2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Missing 2 land drops
  2. Top deck win
  3. One turn kill
  4. Brad shuffles other cards into his deck
  5. People yapping over someone's turn
  6. Truce immediately broken
  7. Larry plays the same 12 cards
  8. Forgetting to draw turn 1
  9. Land,Sol Ring, Arcane signet, pass
  10. Mana flooded
  11. Charles has 2+ new decks
  12. Commander gets countered
  13. Wait, can I redo that?
  14. "I'm not the threat"
  15. Triggers remembered after turn is done
  16. Getting mana screwed
  17. Charles lies about how many GCs he has
  18. Land, Pass
  19. Mana screwed
  20. Mike straight up cheats
  21. Someone plays a mountain, the best land
  22. In response
  23. Rules Argument
  24. Rolling to assign combat