Audience reaction (gasps/whispers) Unexpected calm tone Performer uses a gesture (hand/face) Reader takes a sip of water Stress on “dark” Quiet tone makes you lean in “Click- Clack” emphasized Sentence ends suddenly Boy’s voice playful but creepy Shift from calm to creepy Suspense builds before attic scene Drawn- out word (staaairs) Narrator sounds unsure Someone clears throat Performance matches text description Sentence ends suddenly Nervous chuckle Audience coughs/shifts in seat Silence before reveal Ending feels abrupt Reader adjusts mic or paper Volume increases Sound effect in voice (creak, click, clack) Change in pitch Audience reaction (gasps/whispers) Unexpected calm tone Performer uses a gesture (hand/face) Reader takes a sip of water Stress on “dark” Quiet tone makes you lean in “Click- Clack” emphasized Sentence ends suddenly Boy’s voice playful but creepy Shift from calm to creepy Suspense builds before attic scene Drawn- out word (staaairs) Narrator sounds unsure Someone clears throat Performance matches text description Sentence ends suddenly Nervous chuckle Audience coughs/shifts in seat Silence before reveal Ending feels abrupt Reader adjusts mic or paper Volume increases Sound effect in voice (creak, click, clack) Change in pitch
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Audience reaction (gasps/whispers)
G-Unexpected calm tone
B-Performer uses a gesture (hand/face)
I-Reader takes a sip of water
O-Stress on “dark”
G-Quiet tone makes you lean in
B-“Click-Clack” emphasized
N-Sentence ends suddenly
O-Boy’s voice playful but creepy
I-Shift from calm to creepy
G-Suspense builds before attic scene
B-Drawn-out word (staaairs)
I-Narrator sounds unsure
O-Someone clears throat
G-Performance matches text description
N-Sentence ends suddenly
B-Nervous chuckle
N-Audience coughs/shifts in seat
N-Silence before reveal
O-Ending feels abrupt
G-Reader adjusts mic or paper
I-Volume increases
B-Sound effect in voice (creak, click, clack)
I-Change in pitch