Readertakes asip ofwaterSomeoneclearsthroat“Click-Clack”emphasizedSentenceendssuddenlyStresson“dark”Changein pitchSound effectin voice(creak, click,clack)Drawn-out word(staaairs)EndingfeelsabruptNarratorsoundsunsureQuiet tonemakesyou leaninSentenceendssuddenlySilencebeforerevealPerformancematches textdescriptionUnexpectedcalm toneVolumeincreasesReaderadjustsmic orpaperSuspensebuildsbeforeattic sceneNervouschuckleShift fromcalm tocreepyAudiencecoughs/shiftsin seatAudiencereaction(gasps/whispers)Boy’svoiceplayful butcreepyPerformeruses agesture(hand/face)Readertakes asip ofwaterSomeoneclearsthroat“Click-Clack”emphasizedSentenceendssuddenlyStresson“dark”Changein pitchSound effectin voice(creak, click,clack)Drawn-out word(staaairs)EndingfeelsabruptNarratorsoundsunsureQuiet tonemakesyou leaninSentenceendssuddenlySilencebeforerevealPerformancematches textdescriptionUnexpectedcalm toneVolumeincreasesReaderadjustsmic orpaperSuspensebuildsbeforeattic sceneNervouschuckleShift fromcalm tocreepyAudiencecoughs/shiftsin seatAudiencereaction(gasps/whispers)Boy’svoiceplayful butcreepyPerformeruses agesture(hand/face)

Click Clack Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
B
4
N
5
O
6
I
7
B
8
B
9
O
10
I
11
G
12
N
13
N
14
G
15
G
16
I
17
G
18
G
19
B
20
I
21
N
22
O
23
O
24
B
  1. I-Reader takes a sip of water
  2. O-Someone clears throat
  3. B-“Click-Clack” emphasized
  4. N-Sentence ends suddenly
  5. O-Stress on “dark”
  6. I-Change in pitch
  7. B-Sound effect in voice (creak, click, clack)
  8. B-Drawn-out word (staaairs)
  9. O-Ending feels abrupt
  10. I-Narrator sounds unsure
  11. G-Quiet tone makes you lean in
  12. N-Sentence ends suddenly
  13. N-Silence before reveal
  14. G-Performance matches text description
  15. G-Unexpected calm tone
  16. I-Volume increases
  17. G-Reader adjusts mic or paper
  18. G-Suspense builds before attic scene
  19. B-Nervous chuckle
  20. I-Shift from calm to creepy
  21. N-Audience coughs/shifts in seat
  22. O-Audience reaction (gasps/whispers)
  23. O-Boy’s voice playful but creepy
  24. B-Performer uses a gesture (hand/face)