SilencebeforerevealDrawn-out word(staaairs)Readertakes asip ofwaterReaderadjustsmic orpaperUnexpectedcalm tonePerformancematches textdescriptionPerformeruses agesture(hand/face)Audiencecoughs/shiftsin seatSentenceendssuddenlyBoy’svoiceplayful butcreepySentenceendssuddenlyQuiet tonemakesyou leaninChangein pitch“Click-Clack”emphasizedShift fromcalm tocreepySuspensebuildsbeforeattic sceneEndingfeelsabruptSomeoneclearsthroatAudiencereaction(gasps/whispers)VolumeincreasesNervouschuckleSound effectin voice(creak, click,clack)NarratorsoundsunsureStresson“dark”SilencebeforerevealDrawn-out word(staaairs)Readertakes asip ofwaterReaderadjustsmic orpaperUnexpectedcalm tonePerformancematches textdescriptionPerformeruses agesture(hand/face)Audiencecoughs/shiftsin seatSentenceendssuddenlyBoy’svoiceplayful butcreepySentenceendssuddenlyQuiet tonemakesyou leaninChangein pitch“Click-Clack”emphasizedShift fromcalm tocreepySuspensebuildsbeforeattic sceneEndingfeelsabruptSomeoneclearsthroatAudiencereaction(gasps/whispers)VolumeincreasesNervouschuckleSound effectin voice(creak, click,clack)NarratorsoundsunsureStresson“dark”

Click Clack Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
G
5
G
6
G
7
B
8
N
9
N
10
O
11
N
12
G
13
I
14
B
15
I
16
G
17
O
18
O
19
O
20
I
21
B
22
B
23
I
24
O
  1. N-Silence before reveal
  2. B-Drawn-out word (staaairs)
  3. I-Reader takes a sip of water
  4. G-Reader adjusts mic or paper
  5. G-Unexpected calm tone
  6. G-Performance matches text description
  7. B-Performer uses a gesture (hand/face)
  8. N-Audience coughs/shifts in seat
  9. N-Sentence ends suddenly
  10. O-Boy’s voice playful but creepy
  11. N-Sentence ends suddenly
  12. G-Quiet tone makes you lean in
  13. I-Change in pitch
  14. B-“Click-Clack” emphasized
  15. I-Shift from calm to creepy
  16. G-Suspense builds before attic scene
  17. O-Ending feels abrupt
  18. O-Someone clears throat
  19. O-Audience reaction (gasps/whispers)
  20. I-Volume increases
  21. B-Nervous chuckle
  22. B-Sound effect in voice (creak, click, clack)
  23. I-Narrator sounds unsure
  24. O-Stress on “dark”