“Click- Clack” emphasized Audience coughs/shifts in seat Narrator sounds unsure Suspense builds before attic scene Stress on “dark” Sound effect in voice (creak, click, clack) Nervous chuckle Shift from calm to creepy Sentence ends suddenly Volume increases Reader takes a sip of water Sentence ends suddenly Audience reaction (gasps/whispers) Change in pitch Reader adjusts mic or paper Someone clears throat Performer uses a gesture (hand/face) Drawn- out word (staaairs) Unexpected calm tone Ending feels abrupt Quiet tone makes you lean in Silence before reveal Performance matches text description Boy’s voice playful but creepy “Click- Clack” emphasized Audience coughs/shifts in seat Narrator sounds unsure Suspense builds before attic scene Stress on “dark” Sound effect in voice (creak, click, clack) Nervous chuckle Shift from calm to creepy Sentence ends suddenly Volume increases Reader takes a sip of water Sentence ends suddenly Audience reaction (gasps/whispers) Change in pitch Reader adjusts mic or paper Someone clears throat Performer uses a gesture (hand/face) Drawn- out word (staaairs) Unexpected calm tone Ending feels abrupt Quiet tone makes you lean in Silence before reveal Performance matches text description Boy’s voice playful but creepy
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-“Click-Clack” emphasized
N-Audience coughs/shifts in seat
I-Narrator sounds unsure
G-Suspense builds before attic scene
O-Stress on “dark”
B-Sound effect in voice (creak, click, clack)
B-Nervous chuckle
I-Shift from calm to creepy
N-Sentence ends suddenly
I-Volume increases
I-Reader takes a sip of water
N-Sentence ends suddenly
O-Audience reaction (gasps/whispers)
I-Change in pitch
G-Reader adjusts mic or paper
O-Someone clears throat
B-Performer uses a gesture (hand/face)
B-Drawn-out word (staaairs)
G-Unexpected calm tone
O-Ending feels abrupt
G-Quiet tone makes you lean in
N-Silence before reveal
G-Performance matches text description
O-Boy’s voice playful but creepy