Performance matches text description Drawn- out word (staaairs) Audience coughs/shifts in seat Reader adjusts mic or paper Sentence ends suddenly Reader takes a sip of water Narrator sounds unsure Silence before reveal Someone clears throat Volume increases Nervous chuckle Ending feels abrupt Stress on “dark” Audience reaction (gasps/whispers) Unexpected calm tone Suspense builds before attic scene Sentence ends suddenly Shift from calm to creepy Change in pitch Performer uses a gesture (hand/face) “Click- Clack” emphasized Quiet tone makes you lean in Sound effect in voice (creak, click, clack) Boy’s voice playful but creepy Performance matches text description Drawn- out word (staaairs) Audience coughs/shifts in seat Reader adjusts mic or paper Sentence ends suddenly Reader takes a sip of water Narrator sounds unsure Silence before reveal Someone clears throat Volume increases Nervous chuckle Ending feels abrupt Stress on “dark” Audience reaction (gasps/whispers) Unexpected calm tone Suspense builds before attic scene Sentence ends suddenly Shift from calm to creepy Change in pitch Performer uses a gesture (hand/face) “Click- Clack” emphasized Quiet tone makes you lean in Sound effect in voice (creak, click, clack) Boy’s voice playful but creepy
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Performance matches text description
B-Drawn-out word (staaairs)
N-Audience coughs/shifts in seat
G-Reader adjusts mic or paper
N-Sentence ends suddenly
I-Reader takes a sip of water
I-Narrator sounds unsure
N-Silence before reveal
O-Someone clears throat
I-Volume increases
B-Nervous chuckle
O-Ending feels abrupt
O-Stress on “dark”
O-Audience reaction (gasps/whispers)
G-Unexpected calm tone
G-Suspense builds before attic scene
N-Sentence ends suddenly
I-Shift from calm to creepy
I-Change in pitch
B-Performer uses a gesture (hand/face)
B-“Click-Clack” emphasized
G-Quiet tone makes you lean in
B-Sound effect in voice (creak, click, clack)
O-Boy’s voice playful but creepy