Performance matches text description Stress on “dark” Shift from calm to creepy Sound effect in voice (creak, click, clack) Silence before reveal Unexpected calm tone Someone clears throat Sentence ends suddenly Drawn- out word (staaairs) Suspense builds before attic scene Ending feels abrupt Audience reaction (gasps/whispers) Reader takes a sip of water Narrator sounds unsure Change in pitch Boy’s voice playful but creepy Volume increases Audience coughs/shifts in seat Reader adjusts mic or paper Nervous chuckle Quiet tone makes you lean in Performer uses a gesture (hand/face) “Click- Clack” emphasized Sentence ends suddenly Performance matches text description Stress on “dark” Shift from calm to creepy Sound effect in voice (creak, click, clack) Silence before reveal Unexpected calm tone Someone clears throat Sentence ends suddenly Drawn- out word (staaairs) Suspense builds before attic scene Ending feels abrupt Audience reaction (gasps/whispers) Reader takes a sip of water Narrator sounds unsure Change in pitch Boy’s voice playful but creepy Volume increases Audience coughs/shifts in seat Reader adjusts mic or paper Nervous chuckle Quiet tone makes you lean in Performer uses a gesture (hand/face) “Click- Clack” emphasized Sentence ends suddenly
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Performance matches text description
O-Stress on “dark”
I-Shift from calm to creepy
B-Sound effect in voice (creak, click, clack)
N-Silence before reveal
G-Unexpected calm tone
O-Someone clears throat
N-Sentence ends suddenly
B-Drawn-out word (staaairs)
G-Suspense builds before attic scene
O-Ending feels abrupt
O-Audience reaction (gasps/whispers)
I-Reader takes a sip of water
I-Narrator sounds unsure
I-Change in pitch
O-Boy’s voice playful but creepy
I-Volume increases
N-Audience coughs/shifts in seat
G-Reader adjusts mic or paper
B-Nervous chuckle
G-Quiet tone makes you lean in
B-Performer uses a gesture (hand/face)
B-“Click-Clack” emphasized
N-Sentence ends suddenly