High Context Cultures 8 Cultural Dimensions Message Medium Physiological Noise Visual Golden Rule vs Platinum Rule Cultural Intelligence (CQ) Decode Decode Message in Intercomm.Model Semantic Noise Meeting Minutes Sanctions Psychological Noise Low Context Culture Learner Mindset I- Statements Polychronic Encode Ethnocentrism Mitigating Information Receiver Individualism vs Collectivism Verbal Culture Monochronic vs Polychronic Monochronic Projected Cognitive Similarity Written Egalitarianism and Hierarchy Storming Groupthink Agenda Stakeholder test - backside Outgroup Homogeneity Effect Sender 1st step of Communication Performing Shared Meaning Emotional Hijacking Miscommunication Non- verbal Physical Noise Norms Judger Mindset Forming Norming Etiquette Channel High Context Cultures 8 Cultural Dimensions Message Medium Physiological Noise Visual Golden Rule vs Platinum Rule Cultural Intelligence (CQ) Decode Decode Message in Intercomm.Model Semantic Noise Meeting Minutes Sanctions Psychological Noise Low Context Culture Learner Mindset I- Statements Polychronic Encode Ethnocentrism Mitigating Information Receiver Individualism vs Collectivism Verbal Culture Monochronic vs Polychronic Monochronic Projected Cognitive Similarity Written Egalitarianism and Hierarchy Storming Groupthink Agenda Stakeholder test - backside Outgroup Homogeneity Effect Sender 1st step of Communication Performing Shared Meaning Emotional Hijacking Miscommunication Non- verbal Physical Noise Norms Judger Mindset Forming Norming Etiquette Channel
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
High Context Cultures
8 Cultural Dimensions
Message Medium
Physiological Noise
Visual
Golden Rule vs Platinum Rule
Cultural Intelligence (CQ)
Decode Message in Intercomm.Model
Decode
Semantic Noise
Meeting Minutes
Sanctions
Psychological Noise
Low Context Culture
Learner Mindset
I-Statements
Polychronic
Encode
Ethnocentrism
Mitigating Information
Receiver
Individualism vs Collectivism
Verbal
Culture
Monochronic vs Polychronic
Monochronic
Projected Cognitive Similarity
Written
Egalitarianism and Hierarchy
Storming
Groupthink
Agenda
Stakeholder
test - backside
Outgroup Homogeneity Effect
Sender
1st step of Communication
Performing
Shared Meaning
Emotional Hijacking
Miscommunication
Non-verbal
Physical Noise
Norms
Judger Mindset
Forming
Norming
Etiquette
Channel