ProjectedCognitiveSimilarityMeetingMinutesMonochronicLowContextCultureVerbalPsychologicalNoiseStakeholderChannelPhysicalNoiseSanctionsJudgerMindsetCulturalIntelligence(CQ)Miscommunication1st step ofCommunicationWrittenSenderNormingSemanticNoiseFormingPolychronicI-StatementsEncodetest -backsideLearnerMindsetPerformingVisualCultureNon-verbalEgalitarianismand HierarchyAgendaNormsDecodeDecode MessageinIntercomm.ModelMessageMediumEmotionalHijackingHighContextCulturesOutgroupHomogeneityEffectReceiverGroupthinkMitigatingInformationEtiquette8 CulturalDimensionsGoldenRule vsPlatinumRuleSharedMeaningMonochronicvsPolychronicPhysiologicalNoiseIndividualismvsCollectivismEthnocentrismStormingProjectedCognitiveSimilarityMeetingMinutesMonochronicLowContextCultureVerbalPsychologicalNoiseStakeholderChannelPhysicalNoiseSanctionsJudgerMindsetCulturalIntelligence(CQ)Miscommunication1st step ofCommunicationWrittenSenderNormingSemanticNoiseFormingPolychronicI-StatementsEncodetest -backsideLearnerMindsetPerformingVisualCultureNon-verbalEgalitarianismand HierarchyAgendaNormsDecodeDecode MessageinIntercomm.ModelMessageMediumEmotionalHijackingHighContextCulturesOutgroupHomogeneityEffectReceiverGroupthinkMitigatingInformationEtiquette8 CulturalDimensionsGoldenRule vsPlatinumRuleSharedMeaningMonochronicvsPolychronicPhysiologicalNoiseIndividualismvsCollectivismEthnocentrismStorming

test - delete - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Projected Cognitive Similarity
  2. Meeting Minutes
  3. Monochronic
  4. Low Context Culture
  5. Verbal
  6. Psychological Noise
  7. Stakeholder
  8. Channel
  9. Physical Noise
  10. Sanctions
  11. Judger Mindset
  12. Cultural Intelligence (CQ)
  13. Miscommunication
  14. 1st step of Communication
  15. Written
  16. Sender
  17. Norming
  18. Semantic Noise
  19. Forming
  20. Polychronic
  21. I-Statements
  22. Encode
  23. test - backside
  24. Learner Mindset
  25. Performing
  26. Visual
  27. Culture
  28. Non-verbal
  29. Egalitarianism and Hierarchy
  30. Agenda
  31. Norms
  32. Decode Message in Intercomm.Model
    Decode
  33. Message Medium
  34. Emotional Hijacking
  35. High Context Cultures
  36. Outgroup Homogeneity Effect
  37. Receiver
  38. Groupthink
  39. Mitigating Information
  40. Etiquette
  41. 8 Cultural Dimensions
  42. Golden Rule vs Platinum Rule
  43. Shared Meaning
  44. Monochronic vs Polychronic
  45. Physiological Noise
  46. Individualism vs Collectivism
  47. Ethnocentrism
  48. Storming