Projected Cognitive Similarity Meeting Minutes Monochronic Low Context Culture Verbal Psychological Noise Stakeholder Channel Physical Noise Sanctions Judger Mindset Cultural Intelligence (CQ) Miscommunication 1st step of Communication Written Sender Norming Semantic Noise Forming Polychronic I- Statements Encode test - backside Learner Mindset Performing Visual Culture Non- verbal Egalitarianism and Hierarchy Agenda Norms Decode Decode Message in Intercomm.Model Message Medium Emotional Hijacking High Context Cultures Outgroup Homogeneity Effect Receiver Groupthink Mitigating Information Etiquette 8 Cultural Dimensions Golden Rule vs Platinum Rule Shared Meaning Monochronic vs Polychronic Physiological Noise Individualism vs Collectivism Ethnocentrism Storming Projected Cognitive Similarity Meeting Minutes Monochronic Low Context Culture Verbal Psychological Noise Stakeholder Channel Physical Noise Sanctions Judger Mindset Cultural Intelligence (CQ) Miscommunication 1st step of Communication Written Sender Norming Semantic Noise Forming Polychronic I- Statements Encode test - backside Learner Mindset Performing Visual Culture Non- verbal Egalitarianism and Hierarchy Agenda Norms Decode Decode Message in Intercomm.Model Message Medium Emotional Hijacking High Context Cultures Outgroup Homogeneity Effect Receiver Groupthink Mitigating Information Etiquette 8 Cultural Dimensions Golden Rule vs Platinum Rule Shared Meaning Monochronic vs Polychronic Physiological Noise Individualism vs Collectivism Ethnocentrism Storming
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Projected Cognitive Similarity
Meeting Minutes
Monochronic
Low Context Culture
Verbal
Psychological Noise
Stakeholder
Channel
Physical Noise
Sanctions
Judger Mindset
Cultural Intelligence (CQ)
Miscommunication
1st step of Communication
Written
Sender
Norming
Semantic Noise
Forming
Polychronic
I-Statements
Encode
test - backside
Learner Mindset
Performing
Visual
Culture
Non-verbal
Egalitarianism and Hierarchy
Agenda
Norms
Decode Message in Intercomm.Model
Decode
Message Medium
Emotional Hijacking
High Context Cultures
Outgroup Homogeneity Effect
Receiver
Groupthink
Mitigating Information
Etiquette
8 Cultural Dimensions
Golden Rule vs Platinum Rule
Shared Meaning
Monochronic vs Polychronic
Physiological Noise
Individualism vs Collectivism
Ethnocentrism
Storming