visualize internal conflict dialogue plot novel exposition prose first person static character setting rising action antagonist figurative language point of view infer introduction external conflict protagonist tone flashback climax characterization predict foreshadowing conclusion dynamic character resolution characters short story third person limited falling third person omniscient mood visualize internal conflict dialogue plot novel exposition prose first person static character setting rising action antagonist figurative language point of view infer introduction external conflict protagonist tone flashback climax characterization predict foreshadowing conclusion dynamic character resolution characters short story third person limited falling third person omniscient mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
visualize
internal conflict
dialogue
plot
novel
exposition
prose
first person
static character
setting
rising action
antagonist
figurative language
point of view
infer
introduction
external conflict
protagonist
tone
flashback
climax
characterization
predict
foreshadowing
conclusion
dynamic character
resolution
characters
short story
third person limited
falling
third person omniscient
mood