RisingparanoiaA momentyou have tostrain to seein darknessor shadowA stretchwith nomusic onlyambientsoundsScoreshifting fromominous toserene (orvice versa)Character'sreaction moreimpactfulthan theeventWide shotemphasizingthe crew'ssmallnessand isolationCorporateindifferenceto humanlifeGenderdynamicsplaying amajor roleSlow buildupbefore asuddenscareAsh beingway toocalmDiscovery orrevelation thatchangesunderstandingRipleyassertingauthority butis ignored orchallengeddialogue thatfeelssarcastic orcasuallyhumanizingHumor orbantercuttingtensionTechappearing ascold,unfeeling,unreliableSymmetricalor painterlycompositionNon-humansoundsblending intotheenvironmentAmplifiedbreathingorheartbeatsBody horrorevokingloss ofcontrolIntenseclose up of acharacter'sfaceDistinctbeeping ormechanicalsounds thatbuild tensionA dangeris under-estimatedScene withlayers ofsteam, smoke,machinery, etc.A drawn-outsequenceincreasingtensionRisingparanoiaA momentyou have tostrain to seein darknessor shadowA stretchwith nomusic onlyambientsoundsScoreshifting fromominous toserene (orvice versa)Character'sreaction moreimpactfulthan theeventWide shotemphasizingthe crew'ssmallnessand isolationCorporateindifferenceto humanlifeGenderdynamicsplaying amajor roleSlow buildupbefore asuddenscareAsh beingway toocalmDiscovery orrevelation thatchangesunderstandingRipleyassertingauthority butis ignored orchallengeddialogue thatfeelssarcastic orcasuallyhumanizingHumor orbantercuttingtensionTechappearing ascold,unfeeling,unreliableSymmetricalor painterlycompositionNon-humansoundsblending intotheenvironmentAmplifiedbreathingorheartbeatsBody horrorevokingloss ofcontrolIntenseclose up of acharacter'sfaceDistinctbeeping ormechanicalsounds thatbuild tensionA dangeris under-estimatedScene withlayers ofsteam, smoke,machinery, etc.A drawn-outsequenceincreasingtension

Alien (1979) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
F
2
C
3
T
4
T
5
R
6
C
7
F
8
F
9
A
10
R
11
A
12
R
13
R
14
R
15
F
16
C
17
T
18
T
19
F
20
C
21
T
22
A
23
C
24
A
  1. F-Rising paranoia
  2. C-A moment you have to strain to see in darkness or shadow
  3. T-A stretch with no music only ambient sounds
  4. T-Score shifting from ominous to serene (or vice versa)
  5. R-Character's reaction more impactful than the event
  6. C-Wide shot emphasizing the crew's smallness and isolation
  7. F-Corporate indifference to human life
  8. F-Gender dynamics playing a major role
  9. A-Slow buildup before a sudden scare
  10. R-Ash being way too calm
  11. A-Discovery or revelation that changes understanding
  12. R-Ripley asserting authority but is ignored or challenged
  13. R-dialogue that feels sarcastic or casually humanizing
  14. R-Humor or banter cutting tension
  15. F-Tech appearing as cold, unfeeling, unreliable
  16. C-Symmetrical or painterly composition
  17. T-Non-human sounds blending into the environment
  18. T-Amplified breathing or heartbeats
  19. F-Body horror evoking loss of control
  20. C-Intense close up of a character's face
  21. T-Distinct beeping or mechanical sounds that build tension
  22. A-A danger is under-estimated
  23. C-Scene with layers of steam, smoke, machinery, etc.
  24. A-A drawn-out sequence increasing tension