(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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C-A moment you have to strain to see in darkness or shadow
C-Symmetrical or painterly composition
C-Intense close up of a character's face
A-Discovery or revelation that changes understanding
T-Amplified breathing or heartbeats
F-Gender dynamics playing a major role
C-Wide shot emphasizing the crew's smallness and isolation
F-Body horror evoking loss of control
T-Non-human sounds blending into the environment
T-Score shifting from ominous to serene (or vice versa)
R-dialogue that feels sarcastic or casually humanizing
A-Slow buildup before a sudden scare
R-Ash being way too calm
R-Ripley asserting authority but is ignored or challenged
C-Scene with layers of steam, smoke, machinery, etc.
A-A danger is under-estimated
R-Humor or banter cutting tension
F-Tech appearing as cold, unfeeling, unreliable
F-Rising paranoia
A-A drawn-out sequence increasing tension
R-Character's reaction more impactful than the event
T-Distinct beeping or mechanical sounds that build tension