Scene withlayers ofsteam, smoke,machinery, etc.Techappearing ascold,unfeeling,unreliabledialogue thatfeelssarcastic orcasuallyhumanizingSlow buildupbefore asuddenscareScoreshifting fromominous toserene (orvice versa)A drawn-outsequenceincreasingtensionA momentyou have tostrain to seein darknessor shadowCharacter'sreaction moreimpactfulthan theeventGenderdynamicsplaying amajor roleNon-humansoundsblending intotheenvironmentDiscovery orrevelation thatchangesunderstandingAsh beingway toocalmWide shotemphasizingthe crew'ssmallnessand isolationRipleyassertingauthority butis ignored orchallengedA dangeris under-estimatedAmplifiedbreathingorheartbeatsHumor orbantercuttingtensionBody horrorevokingloss ofcontrolIntenseclose up of acharacter'sfaceDistinctbeeping ormechanicalsounds thatbuild tensionSymmetricalor painterlycompositionRisingparanoiaA stretchwith nomusic onlyambientsoundsCorporateindifferenceto humanlifeScene withlayers ofsteam, smoke,machinery, etc.Techappearing ascold,unfeeling,unreliabledialogue thatfeelssarcastic orcasuallyhumanizingSlow buildupbefore asuddenscareScoreshifting fromominous toserene (orvice versa)A drawn-outsequenceincreasingtensionA momentyou have tostrain to seein darknessor shadowCharacter'sreaction moreimpactfulthan theeventGenderdynamicsplaying amajor roleNon-humansoundsblending intotheenvironmentDiscovery orrevelation thatchangesunderstandingAsh beingway toocalmWide shotemphasizingthe crew'ssmallnessand isolationRipleyassertingauthority butis ignored orchallengedA dangeris under-estimatedAmplifiedbreathingorheartbeatsHumor orbantercuttingtensionBody horrorevokingloss ofcontrolIntenseclose up of acharacter'sfaceDistinctbeeping ormechanicalsounds thatbuild tensionSymmetricalor painterlycompositionRisingparanoiaA stretchwith nomusic onlyambientsoundsCorporateindifferenceto humanlife

Alien (1979) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
F
3
R
4
A
5
T
6
A
7
C
8
R
9
F
10
T
11
A
12
R
13
C
14
R
15
A
16
T
17
R
18
F
19
C
20
T
21
C
22
F
23
T
24
F
  1. C-Scene with layers of steam, smoke, machinery, etc.
  2. F-Tech appearing as cold, unfeeling, unreliable
  3. R-dialogue that feels sarcastic or casually humanizing
  4. A-Slow buildup before a sudden scare
  5. T-Score shifting from ominous to serene (or vice versa)
  6. A-A drawn-out sequence increasing tension
  7. C-A moment you have to strain to see in darkness or shadow
  8. R-Character's reaction more impactful than the event
  9. F-Gender dynamics playing a major role
  10. T-Non-human sounds blending into the environment
  11. A-Discovery or revelation that changes understanding
  12. R-Ash being way too calm
  13. C-Wide shot emphasizing the crew's smallness and isolation
  14. R-Ripley asserting authority but is ignored or challenged
  15. A-A danger is under-estimated
  16. T-Amplified breathing or heartbeats
  17. R-Humor or banter cutting tension
  18. F-Body horror evoking loss of control
  19. C-Intense close up of a character's face
  20. T-Distinct beeping or mechanical sounds that build tension
  21. C-Symmetrical or painterly composition
  22. F-Rising paranoia
  23. T-A stretch with no music only ambient sounds
  24. F-Corporate indifference to human life