Slow buildupbefore asuddenscareWide shotemphasizingthe crew'ssmallnessand isolationIntenseclose up of acharacter'sfaceNon-humansoundsblending intotheenvironmentRisingparanoiaScene withlayers ofsteam, smoke,machinery, etc.A drawn-outsequenceincreasingtensionA dangeris under-estimatedBody horrorevokingloss ofcontrolRipleyassertingauthority butis ignored orchallengedHumor orbantercuttingtensionScoreshifting fromominous toserene (orvice versa)AmplifiedbreathingorheartbeatsGenderdynamicsplaying amajor roleDistinctbeeping ormechanicalsounds thatbuild tensionA stretchwith nomusic onlyambientsoundsA momentyou have tostrain to seein darknessor shadowdialogue thatfeelssarcastic orcasuallyhumanizingCharacter'sreaction moreimpactfulthan theeventDiscovery orrevelation thatchangesunderstandingSymmetricalor painterlycompositionCorporateindifferenceto humanlifeAsh beingway toocalmTechappearing ascold,unfeeling,unreliableSlow buildupbefore asuddenscareWide shotemphasizingthe crew'ssmallnessand isolationIntenseclose up of acharacter'sfaceNon-humansoundsblending intotheenvironmentRisingparanoiaScene withlayers ofsteam, smoke,machinery, etc.A drawn-outsequenceincreasingtensionA dangeris under-estimatedBody horrorevokingloss ofcontrolRipleyassertingauthority butis ignored orchallengedHumor orbantercuttingtensionScoreshifting fromominous toserene (orvice versa)AmplifiedbreathingorheartbeatsGenderdynamicsplaying amajor roleDistinctbeeping ormechanicalsounds thatbuild tensionA stretchwith nomusic onlyambientsoundsA momentyou have tostrain to seein darknessor shadowdialogue thatfeelssarcastic orcasuallyhumanizingCharacter'sreaction moreimpactfulthan theeventDiscovery orrevelation thatchangesunderstandingSymmetricalor painterlycompositionCorporateindifferenceto humanlifeAsh beingway toocalmTechappearing ascold,unfeeling,unreliable

Alien (1979) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
C
3
C
4
T
5
F
6
C
7
A
8
A
9
F
10
R
11
R
12
T
13
T
14
F
15
T
16
T
17
C
18
R
19
R
20
A
21
C
22
F
23
R
24
F
  1. A-Slow buildup before a sudden scare
  2. C-Wide shot emphasizing the crew's smallness and isolation
  3. C-Intense close up of a character's face
  4. T-Non-human sounds blending into the environment
  5. F-Rising paranoia
  6. C-Scene with layers of steam, smoke, machinery, etc.
  7. A-A drawn-out sequence increasing tension
  8. A-A danger is under-estimated
  9. F-Body horror evoking loss of control
  10. R-Ripley asserting authority but is ignored or challenged
  11. R-Humor or banter cutting tension
  12. T-Score shifting from ominous to serene (or vice versa)
  13. T-Amplified breathing or heartbeats
  14. F-Gender dynamics playing a major role
  15. T-Distinct beeping or mechanical sounds that build tension
  16. T-A stretch with no music only ambient sounds
  17. C-A moment you have to strain to see in darkness or shadow
  18. R-dialogue that feels sarcastic or casually humanizing
  19. R-Character's reaction more impactful than the event
  20. A-Discovery or revelation that changes understanding
  21. C-Symmetrical or painterly composition
  22. F-Corporate indifference to human life
  23. R-Ash being way too calm
  24. F-Tech appearing as cold, unfeeling, unreliable