Ash beingway toocalmSymmetricalor painterlycompositionSlow buildupbefore asuddenscaredialogue thatfeelssarcastic orcasuallyhumanizingIntenseclose up of acharacter'sfaceNon-humansoundsblending intotheenvironmentCharacter'sreaction moreimpactfulthan theeventRipleyassertingauthority butis ignored orchallengedWide shotemphasizingthe crew'ssmallnessand isolationCorporateindifferenceto humanlifeScene withlayers ofsteam, smoke,machinery, etc.AmplifiedbreathingorheartbeatsDiscovery orrevelation thatchangesunderstandingScoreshifting fromominous toserene (orvice versa)A dangeris under-estimatedRisingparanoiaA stretchwith nomusic onlyambientsoundsTechappearing ascold,unfeeling,unreliableDistinctbeeping ormechanicalsounds thatbuild tensionA momentyou have tostrain to seein darknessor shadowBody horrorevokingloss ofcontrolGenderdynamicsplaying amajor roleHumor orbantercuttingtensionA drawn-outsequenceincreasingtensionAsh beingway toocalmSymmetricalor painterlycompositionSlow buildupbefore asuddenscaredialogue thatfeelssarcastic orcasuallyhumanizingIntenseclose up of acharacter'sfaceNon-humansoundsblending intotheenvironmentCharacter'sreaction moreimpactfulthan theeventRipleyassertingauthority butis ignored orchallengedWide shotemphasizingthe crew'ssmallnessand isolationCorporateindifferenceto humanlifeScene withlayers ofsteam, smoke,machinery, etc.AmplifiedbreathingorheartbeatsDiscovery orrevelation thatchangesunderstandingScoreshifting fromominous toserene (orvice versa)A dangeris under-estimatedRisingparanoiaA stretchwith nomusic onlyambientsoundsTechappearing ascold,unfeeling,unreliableDistinctbeeping ormechanicalsounds thatbuild tensionA momentyou have tostrain to seein darknessor shadowBody horrorevokingloss ofcontrolGenderdynamicsplaying amajor roleHumor orbantercuttingtensionA drawn-outsequenceincreasingtension

Alien (1979) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
C
3
A
4
R
5
C
6
T
7
R
8
R
9
C
10
F
11
C
12
T
13
A
14
T
15
A
16
F
17
T
18
F
19
T
20
C
21
F
22
F
23
R
24
A
  1. R-Ash being way too calm
  2. C-Symmetrical or painterly composition
  3. A-Slow buildup before a sudden scare
  4. R-dialogue that feels sarcastic or casually humanizing
  5. C-Intense close up of a character's face
  6. T-Non-human sounds blending into the environment
  7. R-Character's reaction more impactful than the event
  8. R-Ripley asserting authority but is ignored or challenged
  9. C-Wide shot emphasizing the crew's smallness and isolation
  10. F-Corporate indifference to human life
  11. C-Scene with layers of steam, smoke, machinery, etc.
  12. T-Amplified breathing or heartbeats
  13. A-Discovery or revelation that changes understanding
  14. T-Score shifting from ominous to serene (or vice versa)
  15. A-A danger is under-estimated
  16. F-Rising paranoia
  17. T-A stretch with no music only ambient sounds
  18. F-Tech appearing as cold, unfeeling, unreliable
  19. T-Distinct beeping or mechanical sounds that build tension
  20. C-A moment you have to strain to see in darkness or shadow
  21. F-Body horror evoking loss of control
  22. F-Gender dynamics playing a major role
  23. R-Humor or banter cutting tension
  24. A-A drawn-out sequence increasing tension