itburnsyoucanenteryou getpurpleIf itrains itfallsIf youstudyhardIf youmix redand blueIf youheatwaterthegroundgets wetIf youpress thebuttontheygrowThemachinestartsit ismorningIf youwaterplantsIf plantsgetsunlighttheystayhealthyyoufeel fullIf youwakeup earlyit boils Ifyou dropan objectIf thesunrisesIf youtouchfireyoulearnbetteritmeltsyou feelenergeticIf youopenthe dooritburnsyoucanenteryou getpurpleIf itrains itfallsIf youstudyhardIf youmix redand blueIf youheatwaterthegroundgets wetIf youpress thebuttontheygrowThemachinestartsit ismorningIf youwaterplantsIf plantsgetsunlighttheystayhealthyyoufeel fullIf youwakeup earlyit boils Ifyou dropan objectIf thesunrisesIf youtouchfireyoulearnbetteritmeltsyou feelenergeticIf youopenthe door

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. it burns
  2. you can enter
  3. you get purple
  4. If it rains it falls
  5. If you study hard
  6. If you mix red and blue
  7. If you heat water
  8. the ground gets wet
  9. If you press the button
  10. they grow
  11. The machine starts
  12. it is morning
  13. If you water plants
  14. If plants get sunlight
  15. they stay healthy
  16. you feel full
  17. If you wake up early
  18. it boils If you drop an object
  19. If the sun rises
  20. If you touch fire
  21. you learn better
  22. it melts
  23. you feel energetic
  24. If you open the door