it ismorningIf plantsgetsunlightitburnstheystayhealthyyoucanenteryou feelenergeticit boils Ifyou dropan objectitmeltsyoufeel fullIf youwaterplantsthegroundgets wettheygrowIf itrains itfallsyoulearnbetteryou getpurpleIf youpress thebuttonIf youmix redand blueIf youwakeup earlyIf youopenthe doorThemachinestartsIf youheatwaterIf youtouchfireIf thesunrisesIf youstudyhardit ismorningIf plantsgetsunlightitburnstheystayhealthyyoucanenteryou feelenergeticit boils Ifyou dropan objectitmeltsyoufeel fullIf youwaterplantsthegroundgets wettheygrowIf itrains itfallsyoulearnbetteryou getpurpleIf youpress thebuttonIf youmix redand blueIf youwakeup earlyIf youopenthe doorThemachinestartsIf youheatwaterIf youtouchfireIf thesunrisesIf youstudyhard

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. it is morning
  2. If plants get sunlight
  3. it burns
  4. they stay healthy
  5. you can enter
  6. you feel energetic
  7. it boils If you drop an object
  8. it melts
  9. you feel full
  10. If you water plants
  11. the ground gets wet
  12. they grow
  13. If it rains it falls
  14. you learn better
  15. you get purple
  16. If you press the button
  17. If you mix red and blue
  18. If you wake up early
  19. If you open the door
  20. The machine starts
  21. If you heat water
  22. If you touch fire
  23. If the sun rises
  24. If you study hard