theystayhealthyIf itrains itfallsthegroundgets wetIf plantsgetsunlightIf thesunrisesyoulearnbetterit boils Ifyou dropan objectitburnsyou getpurpleThemachinestartsIf youpress thebuttonyou feelenergeticit ismorningIf youstudyhardyoufeel fullIf youwaterplantsitmeltsIf youtouchfireIf youwakeup earlyIf youopenthe doorIf youheatwatertheygrowyoucanenterIf youmix redand bluetheystayhealthyIf itrains itfallsthegroundgets wetIf plantsgetsunlightIf thesunrisesyoulearnbetterit boils Ifyou dropan objectitburnsyou getpurpleThemachinestartsIf youpress thebuttonyou feelenergeticit ismorningIf youstudyhardyoufeel fullIf youwaterplantsitmeltsIf youtouchfireIf youwakeup earlyIf youopenthe doorIf youheatwatertheygrowyoucanenterIf youmix redand blue

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. they stay healthy
  2. If it rains it falls
  3. the ground gets wet
  4. If plants get sunlight
  5. If the sun rises
  6. you learn better
  7. it boils If you drop an object
  8. it burns
  9. you get purple
  10. The machine starts
  11. If you press the button
  12. you feel energetic
  13. it is morning
  14. If you study hard
  15. you feel full
  16. If you water plants
  17. it melts
  18. If you touch fire
  19. If you wake up early
  20. If you open the door
  21. If you heat water
  22. they grow
  23. you can enter
  24. If you mix red and blue