thegroundgets wetit ismorningit boils Ifyou dropan objectyou feelenergeticyoucanenterIf plantsgetsunlightyoulearnbetterIf youtouchfireIf youstudyharditburnsyoufeel fullThemachinestartsIf youheatwaterIf itrains itfallsIf youpress thebuttonIf youopenthe dooryou getpurpleitmeltstheystayhealthyIf youmix redand bluetheygrowIf youwakeup earlyIf thesunrisesIf youwaterplantsthegroundgets wetit ismorningit boils Ifyou dropan objectyou feelenergeticyoucanenterIf plantsgetsunlightyoulearnbetterIf youtouchfireIf youstudyharditburnsyoufeel fullThemachinestartsIf youheatwaterIf itrains itfallsIf youpress thebuttonIf youopenthe dooryou getpurpleitmeltstheystayhealthyIf youmix redand bluetheygrowIf youwakeup earlyIf thesunrisesIf youwaterplants

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the ground gets wet
  2. it is morning
  3. it boils If you drop an object
  4. you feel energetic
  5. you can enter
  6. If plants get sunlight
  7. you learn better
  8. If you touch fire
  9. If you study hard
  10. it burns
  11. you feel full
  12. The machine starts
  13. If you heat water
  14. If it rains it falls
  15. If you press the button
  16. If you open the door
  17. you get purple
  18. it melts
  19. they stay healthy
  20. If you mix red and blue
  21. they grow
  22. If you wake up early
  23. If the sun rises
  24. If you water plants