itburnsyou getpurpleIf youmix redand blueIf itrains itfallsyou feelenergetictheygrowIf youwakeup earlyIf youopenthe doorIf youstudyhardthegroundgets wetIf thesunrisesit ismorningIf youtouchfireIf youheatwateryoucanenterIf plantsgetsunlightit boils Ifyou dropan objectyoulearnbetteritmeltsThemachinestartsIf youpress thebuttontheystayhealthyIf youwaterplantsyoufeel fullitburnsyou getpurpleIf youmix redand blueIf itrains itfallsyou feelenergetictheygrowIf youwakeup earlyIf youopenthe doorIf youstudyhardthegroundgets wetIf thesunrisesit ismorningIf youtouchfireIf youheatwateryoucanenterIf plantsgetsunlightit boils Ifyou dropan objectyoulearnbetteritmeltsThemachinestartsIf youpress thebuttontheystayhealthyIf youwaterplantsyoufeel full

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. it burns
  2. you get purple
  3. If you mix red and blue
  4. If it rains it falls
  5. you feel energetic
  6. they grow
  7. If you wake up early
  8. If you open the door
  9. If you study hard
  10. the ground gets wet
  11. If the sun rises
  12. it is morning
  13. If you touch fire
  14. If you heat water
  15. you can enter
  16. If plants get sunlight
  17. it boils If you drop an object
  18. you learn better
  19. it melts
  20. The machine starts
  21. If you press the button
  22. they stay healthy
  23. If you water plants
  24. you feel full