itmeltsyoufeel fullIf itrains itfallstheystayhealthyIf thesunrisesIf youtouchfireyou feelenergeticyoucanenterIf plantsgetsunlightyoulearnbetterthegroundgets wetIf youstudyhardyou getpurpleIf youopenthe doorIf youwakeup earlyIf youheatwatertheygrowIf youpress thebuttonIf youwaterplantsThemachinestartsit ismorningit boils Ifyou dropan objectIf youmix redand blueitburnsitmeltsyoufeel fullIf itrains itfallstheystayhealthyIf thesunrisesIf youtouchfireyou feelenergeticyoucanenterIf plantsgetsunlightyoulearnbetterthegroundgets wetIf youstudyhardyou getpurpleIf youopenthe doorIf youwakeup earlyIf youheatwatertheygrowIf youpress thebuttonIf youwaterplantsThemachinestartsit ismorningit boils Ifyou dropan objectIf youmix redand blueitburns

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. it melts
  2. you feel full
  3. If it rains it falls
  4. they stay healthy
  5. If the sun rises
  6. If you touch fire
  7. you feel energetic
  8. you can enter
  9. If plants get sunlight
  10. you learn better
  11. the ground gets wet
  12. If you study hard
  13. you get purple
  14. If you open the door
  15. If you wake up early
  16. If you heat water
  17. they grow
  18. If you press the button
  19. If you water plants
  20. The machine starts
  21. it is morning
  22. it boils If you drop an object
  23. If you mix red and blue
  24. it burns