thegroundgets wetIf youstudyhardit ismorningIf youmix redand blueIf youopenthe doorIf youpress thebuttonyoufeel fullit boils Ifyou dropan objectyoucanenterIf youtouchfireyou feelenergeticIf youwaterplantsitburnstheygrowtheystayhealthyThemachinestartsIf youwakeup earlyyoulearnbetterIf thesunrisesyou getpurpleIf plantsgetsunlightIf youheatwaterIf itrains itfallsitmeltsthegroundgets wetIf youstudyhardit ismorningIf youmix redand blueIf youopenthe doorIf youpress thebuttonyoufeel fullit boils Ifyou dropan objectyoucanenterIf youtouchfireyou feelenergeticIf youwaterplantsitburnstheygrowtheystayhealthyThemachinestartsIf youwakeup earlyyoulearnbetterIf thesunrisesyou getpurpleIf plantsgetsunlightIf youheatwaterIf itrains itfallsitmelts

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the ground gets wet
  2. If you study hard
  3. it is morning
  4. If you mix red and blue
  5. If you open the door
  6. If you press the button
  7. you feel full
  8. it boils If you drop an object
  9. you can enter
  10. If you touch fire
  11. you feel energetic
  12. If you water plants
  13. it burns
  14. they grow
  15. they stay healthy
  16. The machine starts
  17. If you wake up early
  18. you learn better
  19. If the sun rises
  20. you get purple
  21. If plants get sunlight
  22. If you heat water
  23. If it rains it falls
  24. it melts