If youwaterplantsitmeltsit ismorningIf youtouchfireIf youwakeup earlyIf youmix redand blueitburnsIf thesunrisesyoulearnbetterIf youopenthe doorthegroundgets wetit boils Ifyou dropan objectyou getpurpleIf youpress thebuttonyoucanenterThemachinestartsIf youheatwatertheygrowIf plantsgetsunlightIf itrains itfallsyou feelenergeticIf youstudyhardtheystayhealthyyoufeel fullIf youwaterplantsitmeltsit ismorningIf youtouchfireIf youwakeup earlyIf youmix redand blueitburnsIf thesunrisesyoulearnbetterIf youopenthe doorthegroundgets wetit boils Ifyou dropan objectyou getpurpleIf youpress thebuttonyoucanenterThemachinestartsIf youheatwatertheygrowIf plantsgetsunlightIf itrains itfallsyou feelenergeticIf youstudyhardtheystayhealthyyoufeel full

IF - TYPE 0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. If you water plants
  2. it melts
  3. it is morning
  4. If you touch fire
  5. If you wake up early
  6. If you mix red and blue
  7. it burns
  8. If the sun rises
  9. you learn better
  10. If you open the door
  11. the ground gets wet
  12. it boils If you drop an object
  13. you get purple
  14. If you press the button
  15. you can enter
  16. The machine starts
  17. If you heat water
  18. they grow
  19. If plants get sunlight
  20. If it rains it falls
  21. you feel energetic
  22. If you study hard
  23. they stay healthy
  24. you feel full