(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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O-Have an edition and enchantment on one card
I-Play high card
M-Play a three of a kind
B-None of your jokers are common (Doesn't count for ante 1)
J-Find a Legendary joker
J-Standard pack had no enchanted cards
M-Accidentally presses discard instead of play
B-Have at least 3 cards enhanced cards at once
O-Win a blind with 0 hands left
I-Beat a blind without playing five cards at once
M-Find a rare joker
O-Trigger the boss ability 3 times in one boss blind
M-Win!
O-Skip at least four blinds
B-Use retrigger card
J-Buys/sells a joker, instantly regrets it
J-Take a double tag, D6 tag, orbital tag, or voucher tag
M-Have three special edition jokers
B-Played/discarded hand has all four suits
J-Play a full house
J-Have at least 20 of any suit
I-Use 8 tarot cards
O-Get 30 in mult without before any xmult
I-Play a hand with only four cards
J-Have every type of enchanted card in your deck at once
B-Gain over 15$ when you cash out
J-Uses at least 2 spectral card
J-Purchase a joker that can destroy itself (Ex: Popcorn)
M-Play three of same hand type in a row (You may discard)
I-Grabs a money joker
J-Have every type of seal in your deck at once
I-Play a hand with at least 2 steel playing cards in you hand at once
O-Wheel of fortune works
M-Play a hand with three or fewer cards
O-Have a lucky card work
J-Increase/decrease your hand size
J-Beat a suit blind (ex: The head, the goad)
B-Max out interest
M-Played hand has three different suites
J-Grab a joker tag (ex: Foil tag)Tries to force a hand and fails
B-Gets noped by wheel of fortune
I-Play 3 hands in a row without any face cards
O-Play a hand with only face cards
B-Beat the small blind in one hand
M-Reroll a boss blind
I-Skip a pack (ex: Open standard, skips)
J-Discard a hand type higher than a two pair
I-Play a two pair
O-Play a hand type 16 times
M-Have all cards in a standard pack have a seal or enchantment
I-Buy a sinful joker (ex: Wrathful)
B-Use Judgement
O-Gets a negative joker
O-Didn't do math (ex: thinks it's enough but it's only 90%)
M-Glass card breaks
M-Sell 3 jokers
I-Plays the Emperor
J-Gets a polychrome joker
B-Two packs in the shop are the same type (Ex: A Mega celestial pack and a jumbo celestial pack)
I-Increase/decrease your hand size
B-Have over 800 mult
M-Obtain 3 vouchers
J-Sell a joker to make room for a better one
M-Have more than 60 cards in your deck
O-Dip below 52 cards
I-Have three of the same card in your deck
B-The boss blind doesn't matter
O-Play a straight
J-Beat a big blind without repeating a hand
M-Have over 200 chips before mult
M-Use the fool
B-Have five aces in your deck
O-Grab a basic joker (Ex: If you play straight, 12+ mult)
M-Take coupon tag
I-Take a tag that grants money (ex: Speed tag)
M-Use two wild card in one hand
B-Use 6 planet cards
B-Transform a card to stone
O-Aim for a higher hand type (Ex: Instead of playing four of a kind, play five of a kind)
B-Open 10 packs
O-Beat the boss blind without discarding
O-Use a certain type of seal three times
J-Win a blind without using discards
I-Beat a blind in one hand
I-Beat boss blind with either 0 discards or hands remaining