PERTchartstate-basedanimationsystemextracurricularMotionpathsbreadcrumbsMetacriticconstructivecriticismrandomnessmentoranimation stategraph, orAnimStateGraphCoreStructureprofessionalismGamestatedynamicsbalanceCulturaldynamicsnon-disclosureagreement(NDA)securitypolicyKickstarterconflictresolutioncomputervisionsyndrome(CVS)VirtualStructureimmersivedemographicsIntellectualproperty(IP)AlignmentEconomcisdynamicsfunnelingPhysicalimmersionPositivereinforcementBlendedanimationprofessionalpresentationSocialdynamicsCareerTechnicalStudentOrganizations(CTSOs)splineWork-basedlearningself-awarecellOSHA(OccupationalSafety andHealthAdministration)MDAframeworkend-userlicenseagreement(EULA)spatialrepresentationTechnologydynamicsExplorer(Spade)moodboardGamefeelGanttchartParametersforcefeedbackAchiever(Diamond)emphasisEntertainmentSoftwareRating Board(ESRB)CybersecurityDigitalMillenniumCopyrightAct (DMCA)clippinggameflowStandardStructurepre-bakedanimationsprogrammerProblemsolvingPoliticaldynamicsbackstoriesPERTchartstate-basedanimationsystemextracurricularMotionpathsbreadcrumbsMetacriticconstructivecriticismrandomnessmentoranimation stategraph, orAnimStateGraphCoreStructureprofessionalismGamestatedynamicsbalanceCulturaldynamicsnon-disclosureagreement(NDA)securitypolicyKickstarterconflictresolutioncomputervisionsyndrome(CVS)VirtualStructureimmersivedemographicsIntellectualproperty(IP)AlignmentEconomcisdynamicsfunnelingPhysicalimmersionPositivereinforcementBlendedanimationprofessionalpresentationSocialdynamicsCareerTechnicalStudentOrganizations(CTSOs)splineWork-basedlearningself-awarecellOSHA(OccupationalSafety andHealthAdministration)MDAframeworkend-userlicenseagreement(EULA)spatialrepresentationTechnologydynamicsExplorer(Spade)moodboardGamefeelGanttchartParametersforcefeedbackAchiever(Diamond)emphasisEntertainmentSoftwareRating Board(ESRB)CybersecurityDigitalMillenniumCopyrightAct (DMCA)clippinggameflowStandardStructurepre-bakedanimationsprogrammerProblemsolvingPoliticaldynamicsbackstories

Game Design 2- 10/1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PERT chart
  2. state-based animation system
  3. extracurricular
  4. Motion paths
  5. breadcrumbs
  6. Metacritic
  7. constructive criticism
  8. randomness
  9. mentor
  10. animation state graph, or AnimStateGraph
  11. Core Structure
  12. professionalism
  13. Game state
  14. dynamics
  15. balance
  16. Cultural dynamics
  17. non-disclosure agreement (NDA)
  18. security policy
  19. Kickstarter
  20. conflict resolution
  21. computer vision syndrome (CVS)
  22. Virtual Structure
  23. immersive
  24. demographics
  25. Intellectual property (IP)
  26. Alignment
  27. Economcis dynamics
  28. funneling
  29. Physical immersion
  30. Positive reinforcement
  31. Blended animation
  32. professional presentation
  33. Social dynamics
  34. Career Technical Student Organizations (CTSOs)
  35. spline
  36. Work-based learning
  37. self-aware
  38. cell
  39. OSHA (Occupational Safety and Health Administration)
  40. MDA framework
  41. end-user license agreement (EULA)
  42. spatial representation
  43. Technology dynamics
  44. Explorer (Spade)
  45. mood board
  46. Game feel
  47. Gantt chart
  48. Parameters
  49. force feedback
  50. Achiever (Diamond)
  51. emphasis
  52. Entertainment Software Rating Board (ESRB)
  53. Cybersecurity
  54. Digital Millennium Copyright Act (DMCA)
  55. clipping
  56. game flow
  57. Standard Structure
  58. pre-baked animations
  59. programmer
  60. Problem solving
  61. Political dynamics
  62. backstories