Achiever(Diamond)spatialrepresentationExplorer(Spade)CulturaldynamicsWork-basedlearningprofessionalismsplineGamefeelbalanceMetacriticGamestatenon-disclosureagreement(NDA)moodboardTechnologydynamicsOSHA(OccupationalSafety andHealthAdministration)state-basedanimationsystemCoreStructureforcefeedbackStandardStructureself-awarePhysicalimmersionDigitalMillenniumCopyrightAct (DMCA)CybersecurityAlignmentParametersextracurriculardemographicsCareerTechnicalStudentOrganizations(CTSOs)BlendedanimationconflictresolutionprogrammersecuritypolicyIntellectualproperty(IP)immersivecellPositivereinforcementEconomcisdynamicsgameflowemphasisanimation stategraph, orAnimStateGraphSocialdynamicsdynamicsclippingpre-bakedanimationsPoliticaldynamicsbreadcrumbsPERTchartend-userlicenseagreement(EULA)GanttchartVirtualStructureEntertainmentSoftwareRating Board(ESRB)constructivecriticismcomputervisionsyndrome(CVS)funnelingbackstoriesMotionpathsrandomnessProblemsolvingmentorMDAframeworkprofessionalpresentationKickstarterAchiever(Diamond)spatialrepresentationExplorer(Spade)CulturaldynamicsWork-basedlearningprofessionalismsplineGamefeelbalanceMetacriticGamestatenon-disclosureagreement(NDA)moodboardTechnologydynamicsOSHA(OccupationalSafety andHealthAdministration)state-basedanimationsystemCoreStructureforcefeedbackStandardStructureself-awarePhysicalimmersionDigitalMillenniumCopyrightAct (DMCA)CybersecurityAlignmentParametersextracurriculardemographicsCareerTechnicalStudentOrganizations(CTSOs)BlendedanimationconflictresolutionprogrammersecuritypolicyIntellectualproperty(IP)immersivecellPositivereinforcementEconomcisdynamicsgameflowemphasisanimation stategraph, orAnimStateGraphSocialdynamicsdynamicsclippingpre-bakedanimationsPoliticaldynamicsbreadcrumbsPERTchartend-userlicenseagreement(EULA)GanttchartVirtualStructureEntertainmentSoftwareRating Board(ESRB)constructivecriticismcomputervisionsyndrome(CVS)funnelingbackstoriesMotionpathsrandomnessProblemsolvingmentorMDAframeworkprofessionalpresentationKickstarter

Game Design 2- 10/1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Achiever (Diamond)
  2. spatial representation
  3. Explorer (Spade)
  4. Cultural dynamics
  5. Work-based learning
  6. professionalism
  7. spline
  8. Game feel
  9. balance
  10. Metacritic
  11. Game state
  12. non-disclosure agreement (NDA)
  13. mood board
  14. Technology dynamics
  15. OSHA (Occupational Safety and Health Administration)
  16. state-based animation system
  17. Core Structure
  18. force feedback
  19. Standard Structure
  20. self-aware
  21. Physical immersion
  22. Digital Millennium Copyright Act (DMCA)
  23. Cybersecurity
  24. Alignment
  25. Parameters
  26. extracurricular
  27. demographics
  28. Career Technical Student Organizations (CTSOs)
  29. Blended animation
  30. conflict resolution
  31. programmer
  32. security policy
  33. Intellectual property (IP)
  34. immersive
  35. cell
  36. Positive reinforcement
  37. Economcis dynamics
  38. game flow
  39. emphasis
  40. animation state graph, or AnimStateGraph
  41. Social dynamics
  42. dynamics
  43. clipping
  44. pre-baked animations
  45. Political dynamics
  46. breadcrumbs
  47. PERT chart
  48. end-user license agreement (EULA)
  49. Gantt chart
  50. Virtual Structure
  51. Entertainment Software Rating Board (ESRB)
  52. constructive criticism
  53. computer vision syndrome (CVS)
  54. funneling
  55. backstories
  56. Motion paths
  57. randomness
  58. Problem solving
  59. mentor
  60. MDA framework
  61. professional presentation
  62. Kickstarter