"that is insane" complains about his character when not zss Gets tilted round 1 "X is so stupid" constant "ok" "Cacner" gets tilted despite not playing zss constant sighs random slur "nothing i can do" "that's not what i did" "i can't hit him" "zss sux" leaves vc goes 0-2 "should not have lost that" random john "X is broken" "im so bad" shouts at free Desk slam "whatever" "i won't play zss" *plays zss* deafens "that is insane" complains about his character when not zss Gets tilted round 1 "X is so stupid" constant "ok" "Cacner" gets tilted despite not playing zss constant sighs random slur "nothing i can do" "that's not what i did" "i can't hit him" "zss sux" leaves vc goes 0-2 "should not have lost that" random john "X is broken" "im so bad" shouts at free Desk slam "whatever" "i won't play zss" *plays zss* deafens
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"that is insane"
complains about his character when not zss
Gets tilted round 1
"X is so stupid"
constant "ok"
"Cacner"
gets tilted despite not playing zss
constant sighs
random slur
"nothing i can do"
"that's not what i did"
"i can't hit him"
"zss sux"
leaves vc
goes 0-2
"should not have lost that"
random john
"X is broken"
"im so bad"
shouts at free
Desk slam
"whatever"
"i won't play zss" *plays zss*
deafens