"whatever" constant "ok" constant sighs "Cacner" "i won't play zss" *plays zss* "should not have lost that" Desk slam random john random slur shouts at free "i can't hit him" "im so bad" "that's not what i did" leaves vc "zss sux" "nothing i can do" deafens complains about his character when not zss gets tilted despite not playing zss "that is insane" "X is so stupid" Gets tilted round 1 goes 0-2 "X is broken" "whatever" constant "ok" constant sighs "Cacner" "i won't play zss" *plays zss* "should not have lost that" Desk slam random john random slur shouts at free "i can't hit him" "im so bad" "that's not what i did" leaves vc "zss sux" "nothing i can do" deafens complains about his character when not zss gets tilted despite not playing zss "that is insane" "X is so stupid" Gets tilted round 1 goes 0-2 "X is broken"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"whatever"
constant "ok"
constant sighs
"Cacner"
"i won't play zss" *plays zss*
"should not have lost that"
Desk slam
random john
random slur
shouts at free
"i can't hit him"
"im so bad"
"that's not what i did"
leaves vc
"zss sux"
"nothing i can do"
deafens
complains about his character when not zss
gets tilted despite not playing zss
"that is insane"
"X is so stupid"
Gets tilted round 1
goes 0-2
"X is broken"