ContinentalCrustSidescanSonarMantleTrenchesDivergentBoundaryTransformBoundaryContinentalSlopeIslandarcsGuyotsConvectionCurrentsContinentalShelfTurbiditycurrentsRiftValleyConvergentBoundaryTectonicPlatesCrustSeamountsMultibeamSonarSingleBeamSonarOceanicCrustSubmarinecanyonsContinentalRiseAbyssalhillsHotspotLeadLineTheory ofContinentalDriftMidOceanRidgesAbyssalplainContinentalCrustSidescanSonarMantleTrenchesDivergentBoundaryTransformBoundaryContinentalSlopeIslandarcsGuyotsConvectionCurrentsContinentalShelfTurbiditycurrentsRiftValleyConvergentBoundaryTectonicPlatesCrustSeamountsMultibeamSonarSingleBeamSonarOceanicCrustSubmarinecanyonsContinentalRiseAbyssalhillsHotspotLeadLineTheory ofContinentalDriftMidOceanRidgesAbyssalplain

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Continental Crust
  2. Sidescan Sonar
  3. Mantle
  4. Trenches
  5. Divergent Boundary
  6. Transform Boundary
  7. Continental Slope
  8. Island arcs
  9. Guyots
  10. Convection Currents
  11. Continental Shelf
  12. Turbidity currents
  13. Rift Valley
  14. Convergent Boundary
  15. Tectonic Plates
  16. Crust
  17. Seamounts
  18. Multibeam Sonar
  19. Single Beam Sonar
  20. Oceanic Crust
  21. Submarine canyons
  22. Continental Rise
  23. Abyssal hills
  24. Hot spot
  25. Lead Line
  26. Theory of Continental Drift
  27. Mid Ocean Ridges
  28. Abyssal plain