TransformBoundarySeamountsTrenchesIslandarcsHotspotTheory ofContinentalDriftContinentalRiseTurbiditycurrentsLeadLineDivergentBoundaryMidOceanRidgesContinentalSlopeGuyotsOceanicCrustContinentalCrustAbyssalplainTectonicPlatesConvergentBoundarySingleBeamSonarRiftValleyCrustContinentalShelfAbyssalhillsMantleSubmarinecanyonsSidescanSonarMultibeamSonarConvectionCurrentsTransformBoundarySeamountsTrenchesIslandarcsHotspotTheory ofContinentalDriftContinentalRiseTurbiditycurrentsLeadLineDivergentBoundaryMidOceanRidgesContinentalSlopeGuyotsOceanicCrustContinentalCrustAbyssalplainTectonicPlatesConvergentBoundarySingleBeamSonarRiftValleyCrustContinentalShelfAbyssalhillsMantleSubmarinecanyonsSidescanSonarMultibeamSonarConvectionCurrents

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transform Boundary
  2. Seamounts
  3. Trenches
  4. Island arcs
  5. Hot spot
  6. Theory of Continental Drift
  7. Continental Rise
  8. Turbidity currents
  9. Lead Line
  10. Divergent Boundary
  11. Mid Ocean Ridges
  12. Continental Slope
  13. Guyots
  14. Oceanic Crust
  15. Continental Crust
  16. Abyssal plain
  17. Tectonic Plates
  18. Convergent Boundary
  19. Single Beam Sonar
  20. Rift Valley
  21. Crust
  22. Continental Shelf
  23. Abyssal hills
  24. Mantle
  25. Submarine canyons
  26. Sidescan Sonar
  27. Multibeam Sonar
  28. Convection Currents