TransformBoundarySubmarinecanyonsHotspotSeamountsAbyssalhillsConvectionCurrentsLeadLineContinentalCrustSidescanSonarConvergentBoundaryContinentalSlopeContinentalShelfOceanicCrustMultibeamSonarContinentalRiseTheory ofContinentalDriftMantleGuyotsTectonicPlatesMidOceanRidgesCrustSingleBeamSonarIslandarcsTurbiditycurrentsTrenchesRiftValleyDivergentBoundaryAbyssalplainTransformBoundarySubmarinecanyonsHotspotSeamountsAbyssalhillsConvectionCurrentsLeadLineContinentalCrustSidescanSonarConvergentBoundaryContinentalSlopeContinentalShelfOceanicCrustMultibeamSonarContinentalRiseTheory ofContinentalDriftMantleGuyotsTectonicPlatesMidOceanRidgesCrustSingleBeamSonarIslandarcsTurbiditycurrentsTrenchesRiftValleyDivergentBoundaryAbyssalplain

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Transform Boundary
  2. Submarine canyons
  3. Hot spot
  4. Seamounts
  5. Abyssal hills
  6. Convection Currents
  7. Lead Line
  8. Continental Crust
  9. Sidescan Sonar
  10. Convergent Boundary
  11. Continental Slope
  12. Continental Shelf
  13. Oceanic Crust
  14. Multibeam Sonar
  15. Continental Rise
  16. Theory of Continental Drift
  17. Mantle
  18. Guyots
  19. Tectonic Plates
  20. Mid Ocean Ridges
  21. Crust
  22. Single Beam Sonar
  23. Island arcs
  24. Turbidity currents
  25. Trenches
  26. Rift Valley
  27. Divergent Boundary
  28. Abyssal plain