MantleGuyotsLeadLineAbyssalhillsAbyssalplainTransformBoundaryMultibeamSonarSingleBeamSonarSubmarinecanyonsDivergentBoundaryTurbiditycurrentsContinentalShelfSeamountsMidOceanRidgesCrustConvectionCurrentsContinentalRiseRiftValleyTrenchesOceanicCrustIslandarcsTheory ofContinentalDriftContinentalCrustTectonicPlatesConvergentBoundarySidescanSonarHotspotContinentalSlopeMantleGuyotsLeadLineAbyssalhillsAbyssalplainTransformBoundaryMultibeamSonarSingleBeamSonarSubmarinecanyonsDivergentBoundaryTurbiditycurrentsContinentalShelfSeamountsMidOceanRidgesCrustConvectionCurrentsContinentalRiseRiftValleyTrenchesOceanicCrustIslandarcsTheory ofContinentalDriftContinentalCrustTectonicPlatesConvergentBoundarySidescanSonarHotspotContinentalSlope

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mantle
  2. Guyots
  3. Lead Line
  4. Abyssal hills
  5. Abyssal plain
  6. Transform Boundary
  7. Multibeam Sonar
  8. Single Beam Sonar
  9. Submarine canyons
  10. Divergent Boundary
  11. Turbidity currents
  12. Continental Shelf
  13. Seamounts
  14. Mid Ocean Ridges
  15. Crust
  16. Convection Currents
  17. Continental Rise
  18. Rift Valley
  19. Trenches
  20. Oceanic Crust
  21. Island arcs
  22. Theory of Continental Drift
  23. Continental Crust
  24. Tectonic Plates
  25. Convergent Boundary
  26. Sidescan Sonar
  27. Hot spot
  28. Continental Slope