SingleBeamSonarMantleConvectionCurrentsCrustAbyssalhillsContinentalShelfMidOceanRidgesIslandarcsConvergentBoundaryContinentalRiseContinentalCrustSeamountsOceanicCrustTheory ofContinentalDriftGuyotsMultibeamSonarRiftValleyHotspotSubmarinecanyonsLeadLineTurbiditycurrentsTrenchesSidescanSonarContinentalSlopeDivergentBoundaryTransformBoundaryTectonicPlatesAbyssalplainSingleBeamSonarMantleConvectionCurrentsCrustAbyssalhillsContinentalShelfMidOceanRidgesIslandarcsConvergentBoundaryContinentalRiseContinentalCrustSeamountsOceanicCrustTheory ofContinentalDriftGuyotsMultibeamSonarRiftValleyHotspotSubmarinecanyonsLeadLineTurbiditycurrentsTrenchesSidescanSonarContinentalSlopeDivergentBoundaryTransformBoundaryTectonicPlatesAbyssalplain

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Single Beam Sonar
  2. Mantle
  3. Convection Currents
  4. Crust
  5. Abyssal hills
  6. Continental Shelf
  7. Mid Ocean Ridges
  8. Island arcs
  9. Convergent Boundary
  10. Continental Rise
  11. Continental Crust
  12. Seamounts
  13. Oceanic Crust
  14. Theory of Continental Drift
  15. Guyots
  16. Multibeam Sonar
  17. Rift Valley
  18. Hot spot
  19. Submarine canyons
  20. Lead Line
  21. Turbidity currents
  22. Trenches
  23. Sidescan Sonar
  24. Continental Slope
  25. Divergent Boundary
  26. Transform Boundary
  27. Tectonic Plates
  28. Abyssal plain