GuyotsSidescanSonarContinentalShelfMidOceanRidgesTrenchesMantleTectonicPlatesIslandarcsContinentalCrustOceanicCrustSeamountsAbyssalplainTheory ofContinentalDriftCrustConvergentBoundaryDivergentBoundaryRiftValleyMultibeamSonarContinentalRiseAbyssalhillsSubmarinecanyonsLeadLineSingleBeamSonarContinentalSlopeConvectionCurrentsTransformBoundaryTurbiditycurrentsHotspotGuyotsSidescanSonarContinentalShelfMidOceanRidgesTrenchesMantleTectonicPlatesIslandarcsContinentalCrustOceanicCrustSeamountsAbyssalplainTheory ofContinentalDriftCrustConvergentBoundaryDivergentBoundaryRiftValleyMultibeamSonarContinentalRiseAbyssalhillsSubmarinecanyonsLeadLineSingleBeamSonarContinentalSlopeConvectionCurrentsTransformBoundaryTurbiditycurrentsHotspot

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guyots
  2. Sidescan Sonar
  3. Continental Shelf
  4. Mid Ocean Ridges
  5. Trenches
  6. Mantle
  7. Tectonic Plates
  8. Island arcs
  9. Continental Crust
  10. Oceanic Crust
  11. Seamounts
  12. Abyssal plain
  13. Theory of Continental Drift
  14. Crust
  15. Convergent Boundary
  16. Divergent Boundary
  17. Rift Valley
  18. Multibeam Sonar
  19. Continental Rise
  20. Abyssal hills
  21. Submarine canyons
  22. Lead Line
  23. Single Beam Sonar
  24. Continental Slope
  25. Convection Currents
  26. Transform Boundary
  27. Turbidity currents
  28. Hot spot