MidOceanRidgesContinentalSlopeTrenchesTurbiditycurrentsContinentalShelfTectonicPlatesDivergentBoundarySidescanSonarLeadLineCrustMantleSubmarinecanyonsHotspotOceanicCrustAbyssalplainSingleBeamSonarRiftValleySeamountsContinentalRiseConvectionCurrentsMultibeamSonarIslandarcsAbyssalhillsTransformBoundaryContinentalCrustTheory ofContinentalDriftGuyotsConvergentBoundaryMidOceanRidgesContinentalSlopeTrenchesTurbiditycurrentsContinentalShelfTectonicPlatesDivergentBoundarySidescanSonarLeadLineCrustMantleSubmarinecanyonsHotspotOceanicCrustAbyssalplainSingleBeamSonarRiftValleySeamountsContinentalRiseConvectionCurrentsMultibeamSonarIslandarcsAbyssalhillsTransformBoundaryContinentalCrustTheory ofContinentalDriftGuyotsConvergentBoundary

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mid Ocean Ridges
  2. Continental Slope
  3. Trenches
  4. Turbidity currents
  5. Continental Shelf
  6. Tectonic Plates
  7. Divergent Boundary
  8. Sidescan Sonar
  9. Lead Line
  10. Crust
  11. Mantle
  12. Submarine canyons
  13. Hot spot
  14. Oceanic Crust
  15. Abyssal plain
  16. Single Beam Sonar
  17. Rift Valley
  18. Seamounts
  19. Continental Rise
  20. Convection Currents
  21. Multibeam Sonar
  22. Island arcs
  23. Abyssal hills
  24. Transform Boundary
  25. Continental Crust
  26. Theory of Continental Drift
  27. Guyots
  28. Convergent Boundary