MantleHotspotDivergentBoundaryTrenchesContinentalSlopeLeadLineMidOceanRidgesSidescanSonarAbyssalplainConvectionCurrentsContinentalCrustRiftValleySingleBeamSonarAbyssalhillsGuyotsCrustTectonicPlatesTransformBoundaryIslandarcsTurbiditycurrentsMultibeamSonarOceanicCrustContinentalRiseTheory ofContinentalDriftContinentalShelfConvergentBoundarySubmarinecanyonsSeamountsMantleHotspotDivergentBoundaryTrenchesContinentalSlopeLeadLineMidOceanRidgesSidescanSonarAbyssalplainConvectionCurrentsContinentalCrustRiftValleySingleBeamSonarAbyssalhillsGuyotsCrustTectonicPlatesTransformBoundaryIslandarcsTurbiditycurrentsMultibeamSonarOceanicCrustContinentalRiseTheory ofContinentalDriftContinentalShelfConvergentBoundarySubmarinecanyonsSeamounts

Chapter 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mantle
  2. Hot spot
  3. Divergent Boundary
  4. Trenches
  5. Continental Slope
  6. Lead Line
  7. Mid Ocean Ridges
  8. Sidescan Sonar
  9. Abyssal plain
  10. Convection Currents
  11. Continental Crust
  12. Rift Valley
  13. Single Beam Sonar
  14. Abyssal hills
  15. Guyots
  16. Crust
  17. Tectonic Plates
  18. Transform Boundary
  19. Island arcs
  20. Turbidity currents
  21. Multibeam Sonar
  22. Oceanic Crust
  23. Continental Rise
  24. Theory of Continental Drift
  25. Continental Shelf
  26. Convergent Boundary
  27. Submarine canyons
  28. Seamounts